Dungeon Sprint DCSS version 0.32-a0-1881-ga15a51717f (webtiles) character file. Game seed: 16252122703840602939 103 philipeq the Gusty (level 4, -2/41 HPs) Began as an Oni Air Elementalist on July 28, 2024. Slain by a white imp (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:46 (168 turns). philipeq the Gusty(Oni Air Elementalist) Turns: 168, Time: 00:00:47 Health: -2/41 AC: 3 Str: 12 XL: 4 Next: 79% Magic: 1/11 EV: 9 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 13/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no teleportation @: lethally poisoned (-2 -> -5), on berserk cooldown, slowed, very slow A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic d - a potion of heal wounds e - a potion of haste Skills: + Level 1.6 Fighting - Level 2.0 Dodging - Level 1.5 Stealth + Level 5.7 Spellcasting + Level 2.3 Conjurations + Level 6.8 Air Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 42% 3-5/arc 2% 2 Swiftness Air 29% N/A 2% 3 Airstrike Air 14% 2d(3-19) 8% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The centaur unwields a +1 shortbow of flaming. It stops flaming. The centaur hits you. The centaur kicks you. There is an open door, spattered with blood here. You see here an adder corpse. You punch the centaur! The centaur is severely wounded. You feel sick. The centaur hits you but does no damage. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You barely miss the centaur. The centaur is severely wounded. You feel sick. The white imp summons a swarm of flies. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * You hit the centaur. Your headbutt misses the centaur. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The centaur barely misses you. The centaur closely misses you. Unknown command. You hit the centaur. You kill the centaur! * * * LOW HITPOINT WARNING * * * You feel sick. Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 2! Your Air Magic skill gained 2 levels and is now at level 6! You have reached level 4! You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..55@†.).†.'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 white imps. Vanquished Creatures A centaur (D) 2 adders (D) An endoplasm (D) A goblin (D) 2 quokkas (D) A frilled lizard (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | philipeq the Oni Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 7 | D | Reached skill level 3 in Air Magic 151 | D | Noticed a centaur 160 | D | Reached skill level 1 in Conjurations 160 | D | Reached skill level 4 in Air Magic 160 | D | Reached XP level 2. HP: 24/24 MP: 0/6 163 | D | Reached XP level 3. HP: 20/32 MP: 0/8 167 | D | Killed a centaur 168 | D | Reached skill level 1 in Fighting 168 | D | Reached skill level 5 in Spellcasting 168 | D | Reached skill level 6 in Air Magic 168 | D | Reached XP level 4. HP: 5/41 MP: 1/11 168 | D | HP: 2/41 [white imp (1)] 168 | D | Slain by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Air Magic | 4 6 | 6.8 Spellcasting | 3 4 5 | 5.7 Conjurations | 1 2 | 2.3 Fighting | 1 | 1.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Cast: Shock | 6 | || 6 Use: Potion | 2 | || 2 Armour: Robe | 14 | 1 || 15 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 136 | 0 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 136 | 0 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 164 daAuts