philipeq Level 1 of the Dungeon [Shop] Ceotoowk's Armour Shop a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 ring mail of fire resistance (154 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -3, D:1) a +2 buckler (5, -2, D:1) an orb of energy (7, 5, D:1) a +0 dagger (13, 10, D:1) a rat corpse (skeletalised by now) (20, 25, D:1) a +0 whip (20, 27, D:1) a +0 robe (26, 26, D:1) a +0 dagger a stone (28, 21, D:1) a +0 spear (29, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 10, D:1) a +0 sling (34, -11, D:1) a hobgoblin corpse (skeletalised by now) (34, 18, D:1) a +0 dagger (35, 5, D:1) a +0 short sword a kobold skeleton (35, 17, D:1) a +0 short sword (37, 3, D:1) a +0 chain mail a +0 club a +0 club (42, -5, D:1) 6 stones (44, 27, D:1) a +0 chain mail (49, 35, D:1) a +0 scale mail (51, 24, D:1) 2 stones (53, -1, D:1) a +0 club (57, 4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -1, D:2) a hobgoblin corpse (skeletalised by now) (5, -15, D:2) a +0 chain mail (5, 9, D:2) a rat corpse (skeletalised by now) (8, 9, D:2) 6 stones (10, -11, D:2) a +0 short sword (20, 9, D:2) a jackal corpse (skeletalised by now) (22, -15, D:2) a +0 scale mail (22, 13, D:2) a +0 club a gnoll corpse (skeletalised by now) (23, 12, D:2) a +0 flail a gnoll corpse (skeletalised by now) (24, 14, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (27, -12, D:2) a rat skeleton (43, 3, D:2) an adder corpse (skeletalised by now) (45, -14, D:2) 4 curare-tipped darts (52, 6, D:2) 3 stones a +0 dagger a kobold skeleton (53, 5, D:2) 5 stones (54, -14, D:2) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. (60, 7, D:2) a +0 war axe Level 3 of the Dungeon (5, 5, D:3) a +0 club (10, 35, D:3) a +0 dagger (12, 6, D:3) a +0 robe a +2 dagger of electrocution (12, 7, D:3) a +0 club an orc skeleton (12, 8, D:3) an adder skeleton (12, 35, D:3) a +0 flail a +0 ring mail (13, 8, D:3) a +0 leather armour a +0 short sword (13, 9, D:3) a +0 short sword a kobold skeleton (13, 33, D:3) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (13, 34, D:3) a +0 trident (18, 9, D:3) a +0 leather armour (21, 23, D:3) a jackal corpse (skeletalised by now) (23, 25, D:3) a jackal corpse (skeletalised by now) (24, 15, D:3) a jackal corpse (skeletalised by now) (26, 51, D:3) a +0 dagger (36, 13, D:3) a +0 falchion (40, 15, D:3) a +0 leather armour (45, 24, D:3) an adder skeleton (47, 25, D:3) a flux talisman Level 4 of the Dungeon (0, 0, D:4) a potion of curing