philipeq Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 17, D:1) a +0 sling (7, 19, D:1) a +0 leather armour (8, -25, D:1) a +0 ring mail (10, -13, D:1) a +0 whip 5 stones (10, 3, D:1) a stone (14, 5, D:1) 7 stones (18, 17, D:1) a +0 club (33, 10, D:1) a +0 mace (37, 5, D:1) a +0 robe (38, -10, D:1) a bat corpse (skeletalised by now) (46, -25, D:1) a +0 club a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (46, -19, D:1) a +0 leather armour Level 2 of the Dungeon (16, 3, D:2) a +0 robe (17, -20, D:2) a +0 robe (21, -17, D:2) an adder corpse (skeletalised by now) (23, -1, D:2) a +0 club (23, 16, D:2) a +0 club a +0 leather armour (23, 17, D:2) a +0 hand axe a +0 club (23, 18, D:2) a +0 club a boomerang (24, 17, D:2) a +3 short sword 3 poisoned darts a +0 leather armour a +0 dagger (27, 17, D:2) a +0 club a +0 leather armour (40, -16, D:2) 2 stones (45, -18, D:2) a +0 short sword 3 stones a kobold skeleton a ball python skeleton (46, -20, D:2) a +0 whip 3 stones a kobold skeleton (46, -18, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (11, 7, D:3) a +0 ring mail (11, 39, D:3) a +0 whip (17, 30, D:3) an adder skeleton (17, 35, D:3) a +0 flail a +0 leather armour (39, 5, D:3) a potion of magic (40, 7, D:3) a scroll of teleportation (41, 5, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (42, 7, D:3) a potion of heal wounds (43, 5, D:3) a scroll of blinking (58, 21, D:3) a +0 rapier (61, 1, D:3) a +0 chain mail (65, -14, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 9, D:4) a +0 mace (12, 2, D:4) a +0 club 4 poisoned darts a +0 robe (14, 2, D:4) a +0 halberd (15, 1, D:4) a +0 flail (16, 3, D:4) a +1 spear of flaming a gnoll corpse (skeletalised by now) (19, -23, D:4) a +0 short sword (21, 0, D:4) a +0 scale mail (31, 1, D:4) a stone (32, -8, D:4) a +0 club a goblin skeleton (37, -17, D:4) a +1 short sword of draining 5 poisoned darts a kobold corpse (skeletalised by now) (37, 13, D:4) a +0 giant club (39, 1, D:4) a +0 dire flail (50, -21, D:4) a +0 pair of gloves (50, 13, D:4) a +0 club (56, 0, D:4) a +0 cloak (58, -15, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (6, 36, D:5) 3 javelins (11, 30, D:5) a +0 flail a +0 flail of protection a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 30, D:5) a +0 spear a gnoll corpse (skeletalised by now) (17, 15, D:5) a +0 giant club an ogre corpse (skeletalised by now) (23, 28, D:5) a +0 robe (23, 34, D:5) a +0 flail (24, 37, D:5) 4 poisoned darts (35, 27, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (0, 1, D:6) a bullfrog corpse (4, 6, D:6) a hound corpse an iguana corpse (6, 6, D:6) a +3 flail of draining (still there?) a +0 ring mail (still there?) (12, 3, D:6) a scroll of fear (14, 27, D:6) a +0 cloak (16, 19, D:6) a scorpion corpse (17, 10, D:6) an amulet of reflection (24, 22, D:6) a goblin corpse (24, 29, D:6) a +0 scale mail (27, 23, D:6) 2 stones (45, 1, D:6) a +0 spear a gnoll corpse (45, 2, D:6) a book of Sloth (50, 3, D:6) a +2 pair of gloves (unseen)