philipeq the Dungeon (0, 0, D) a bat skeleton a jackal skeleton (4, 0, D) a +0 dagger a +0 robe an orc skeleton (5, 0, D) an adder skeleton (37, 0, D) a potion of invisibility (39, 0, D) a +2 scimitar of electrocution a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +1 heavy broad axe a +2 rapier of holy wrath (42, 0, D) a +0 pair of boots (43, 0, D) a +0 plate armour