philipeq the Dungeon [Shop] Rirphes's Weapon Boutique a +0 dagger (28 gold) a +0 club (7 gold) a +0 rapier (77 gold) a +1 mace of distortion (203 gold) a +0 dagger (28 gold) 2 stones (2 gold) 3 stones (4 gold) a +0 hand axe (42 gold) a +0 club (7 gold) [Shop] Unoficw's Magic Scroll Shop a scroll of amnesia (40 gold) 2 scrolls of identify (40 gold) a scroll of identify (20 gold) [Shop] Eleigur's Weapon Boutique 2 poisoned darts (16 gold) the +0 whip of Fate {freeze, *Noise rN+ Int+3 SInv} (317 gold) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +5 vampiric long sword (525 gold) 5 stones (7 gold) a +5 war axe of venom (436 gold) a +3 halberd of protection (305 gold) [Shop] Zape's General Store a potion of mutation (96 gold) a scroll of vulnerability (unknown) (48 gold) a +0 dagger (24 gold) a scroll of immolation (unknown) (48 gold) [Shop] Fovefuub's Book Emporium a manual of Shields (1440 gold) a manual of Long Blades (1440 gold) a book of Lightning (648 gold) a book of Blood (576 gold) a book of Annihilations (1080 gold) Dawank's Excursus on Glamourous Minerals (828 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Lee's Rapid Deconstruction Earth 5 c - Silence Hexes/Air 5 d - Bombard Conjuration/Earth 6 a book of Touch (396 gold) a book of Annihilations (1080 gold) [Shop] Idghekhluh's Antique Weapon Shop a +0 heavy long sword (149 gold) a +1 halberd of freezing (255 gold) a +3 dire flail of holy wrath (468 gold) a +2 trident of distortion (372 gold) a +4 glaive of flaming (720 gold) a +1 mace of venom (190 gold) the +1 eveningstar "Brilliance" {foul flame, Umbra} (1431 gold) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. the +7 lajatang of Order {silver, rMut} (1126 gold) rMut: It protects you from mutation. a +0 falchion of protection (100 gold) [Shop] Turphom's Book Emporium My Sojourn through Swampland (408 gold) an Everburning Encyclopedia (646 gold) a book of Conjurations (340 gold) a book of Spatial Translocations (306 gold) a book of Spontaneous Combustion (850 gold) a book of Beasts (782 gold) the Folio of Gases (646 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 b - Freezing Cloud Conjuration/Ice/Air 5 c - Plasma Beam Fire/Air 6 [Shop] Ose Bid's Antique Armour Shop the +5 scale mail of Beyond {rF+} (645 gold) rF+: It protects you from fire. a +2 robe of cold resistance (268 gold) a +4 plate armour of poison resistance (630 gold) a +0 leather armour of fire resistance (135 gold) a +0 chain mail of poison resistance (150 gold) [Shop] Xaoduduit's Antique Weapon Shop a +4 giant club (409 gold) a +3 scimitar of holy wrath (472 gold) a +5 falchion of protection (520 gold) the +0 glaive of Dullness {pain, rPois Str+2} (686 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). a +0 dagger of draining (95 gold) the +3 greatsling "Punk" {acid, rCorr} (532 gold) rCorr: It protects you from acid and corrosion. a +2 heavy flail (311 gold) (0, 0, D) a +0 shortbow (0, 5, D) a +0 falchion a +0 robe (0, 6, D) a +0 morningstar (0, 7, D) a +0 dagger a +0 robe (0, 8, D) a +0 morningstar (0, 9, D) a +0 shortbow (0, 13, D) a +1 chain mail (0, 17, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 partisan of protection a +2 morningstar of protection the +3 war axe of Zeinaita {pain, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (0, 48, D) a black bear corpse (skeletalised by now) (0, 56, D) a rat skeleton a quokka skeleton a goblin skeleton a goblin skeleton (2, 2, D) a -2 heavy spear a +0 animal skin (4, 47, D) a +2 hand axe of venom (4, 48, D) a +0 club (6, 54, D) a +0 leather armour a +0 quarterstaff a +0 sling (8, 6, D) a +0 chain mail a +0 dagger (8, 7, D) a +0 ring mail a +0 whip (8, 8, D) a +0 robe a +0 long sword (8, 9, D) a +0 robe a +0 battleaxe (8, 10, D) a +0 club (8, 11, D) a +0 flail (8, 12, D) a +0 ring mail a +0 hand axe (8, 13, D) a +0 club (8, 14, D) a +0 trident a +0 robe (8, 15, D) a +0 leather armour a +0 battleaxe (8, 17, D) a +0 club (8, 18, D) a +0 scale mail a +0 mace (8, 19, D) a +0 leather armour a +0 club (8, 20, D) a +0 club (8, 25, D) a +0 plate armour a +0 flail (8, 27, D) a +0 plate armour a +0 flail (8, 28, D) a +0 plate armour a +0 short sword (8, 30, D) a +0 hand axe a +0 chain mail a +0 halberd (8, 31, D) a +0 chain mail a +0 war axe (8, 32, D) a +0 plate armour a +0 glaive a +0 chain mail a +0 dire flail a +0 chain mail a +0 mace a +0 chain mail a +0 great mace a +0 chain mail of fire resistance a +0 dire flail (8, 33, D) a +2 chain mail of cold resistance a +0 hand axe (8, 39, D) a +0 leather armour a +0 club (8, 40, D) a +0 robe a +0 dagger (8, 41, D) a +0 robe a +0 dagger (8, 42, D) a +0 ring mail a +0 flail a +0 mace (8, 43, D) a +0 leather armour of cold resistance a +0 trident (8, 44, D) a +0 ring mail a +0 mace (8, 45, D) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger a +0 whip (8, 46, D) a boomerang a +0 club (8, 47, D) a +0 robe a +0 dagger (10, 21, D) a +0 dagger a +0 robe (12, 15, D) a +0 trident a +0 robe a +2 glaive of flaming a +0 chain mail (12, 16, D) 3 large rocks (12, 17, D) a +0 glaive a +0 plate armour (12, 18, D) 4 large rocks (12, 25, D) a potion of mutation (12, 28, D) a potion of berserk rage (12, 30, D) a +3 chain mail (12, 31, D) +0 acid dragon scales (12, 33, D) a +3 chain mail (12, 34, D) +0 ice dragon scales (12, 35, D) +1 fire dragon scales (12, 36, D) +1 fire dragon scales (12, 38, D) a +0 helmet (12, 39, D) a +1 double sword (12, 40, D) a +1 partisan (12, 42, D) a +7 giant spiked club (12, 43, D) a +1 great sword (12, 44, D) a +0 trident (12, 45, D) a +1 demon whip of draining (12, 46, D) a +3 broad axe (12, 57, D) a +0 great sword of flaming (14, 8, D) a +0 lajatang a +0 robe (16, -5, D) the serpent talisman "Ibrechups" {rF++ rN+ Str-3} [serpent talisman] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). (16, 19, D) a +0 robe (16, 21, D) 3 large rocks (16, 23, D) a +0 spear (16, 25, D) a +0 trident (16, 26, D) a +2 rapier of draining a +0 robe (16, 29, D) a +0 flail a +0 halberd (16, 30, D) a +2 flail of protection a +0 robe (16, 34, D) a +0 dagger a +0 robe (16, 36, D) a +0 whip (18, 17, D) a +1 longbow of flaming a +1 barding (18, 27, D) 36 gold pieces a +0 short sword (18, 28, D) 45 gold pieces a +0 trident (18, 29, D) 198 gold pieces a +0 giant club