Dungeon Sprint DCSS version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 9909311448905673081 4 philipeq the Trooper (level 1, -2/27 HPs) Began as a Coglin Fighter on Apr 28, 2025. Slain by an ogre ... wielding a +0 giant club (29 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:04 (123 turns). philipeq the Trooper (Coglin Fighter) Turns: 123, Time: 00:00:05 Health: -2/27 AC: 6 Str: 16 XL: 1 Next: 70% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 flail {Suni} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.07/turn %: no teleportation @: berserking, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) {Suni} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - 2 potions of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 3.5 Fighting + Level 2.0 Maces & Flails + Level 3.1 Armour + Level 2.5 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal closely misses you. Your Maces & Flails skill increases to level 2! You closely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start waiting. Done waiting. Things that are here: a jackal corpse; a frilled lizard corpse You open the door. A white imp, an adder, a quokka, a scorpion and an ogre come into view. The white imp shouts! The adder hisses angrily. The ogre shouts! The white imp spits at you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓5▓ ▓S▓ ▓r▓ ▓s▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre, a scorpion, an adder, a white imp and a quokka. Vanquished Creatures A hobgoblin (D) A jackal (D) A frilled lizard (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | philipeq the Coglin Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D | Noticed a scorpion 122 | D | Noticed an ogre 123 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Armour | 3 | 3.1 Maces & Flails | 2 | 2.0 Fighting | | 3.5 Shields | | 2.5 Action || total ---------------------------++------- Melee: Flail || 12 Use: Potion || 1 Armour: Scale mail || 8 Dodge: Dodged || 6 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 100 | 8 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 100 | 8 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 127 daAuts