philipeq Level 1 of the Dungeon (3, 5, D:1) a +0 pair of gloves (5, 21, D:1) a +0 dagger (5, 26, D:1) a ball python corpse (skeletalised by now) (8, 7, D:1) a +0 dagger a goblin skeleton (10, 1, D:1) 2 poisoned darts (10, 9, D:1) a jackal corpse (skeletalised by now) (10, 10, D:1) a +0 club (12, 29, D:1) a rat corpse (skeletalised by now) (19, -3, D:1) 8 stones (23, 21, D:1) 3 stones (25, -4, D:1) a +0 chain mail (28, 2, D:1) a +0 scale mail (29, 40, D:1) a +0 ring mail (35, 40, D:1) a +0 whip (37, 34, D:1) a quill talisman (38, 0, D:1) a bat corpse (skeletalised by now) (45, -5, D:1) a +0 leather armour (46, 2, D:1) a +0 short sword (46, 41, D:1) a rat corpse (skeletalised by now) (47, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 1, D:1) a rat skeleton (48, 25, D:1) a rat skeleton (52, -2, D:1) 7 stones (53, 5, D:1) 8 stones (55, 30, D:1) 6 stones Level 2 of the Dungeon [Shop] Nydise's Antique Weapon Emporium a +0 quarterstaff (120 gold) the +9 flail "Sialyloy" {holy, *Corrode rPois rN++ Str+3} (1768 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). the +3 short sword of the Open Hand {flame, rN+ Str+3} (909 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a +0 dagger (48 gold) a +0 club (12 gold) the +3 spear "Raywiu" {chaos, *Noise Int+3 SInv} (825 gold) *Noise: It may make a loud noise when swung. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +0 quarterstaff (120 gold) a +0 trident (84 gold) (0, 0, D:2) a +0 leather armour (0, 7, D:2) 4 javelins (4, -1, D:2) a jackal skeleton (4, 0, D:2) a jackal skeleton a jackal skeleton (8, 15, D:2) a frilled lizard corpse (skeletalised by now) (8, 16, D:2) a stone a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (9, 15, D:2) a frilled lizard corpse (skeletalised by now) (12, -18, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, 4, D:2) a +2 dagger of electrocution (15, 26, D:2) 8 stones (17, -11, D:2) 4 poisoned darts (18, -16, D:2) a +0 spear (24, -8, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 club the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (24, -6, D:2) a +0 dagger a +0 club a goblin skeleton (24, 4, D:2) a +0 dagger (25, 4, D:2) a +0 short sword (25, 6, D:2) a quokka skeleton (28, 7, D:2) a rat skeleton (31, -13, D:2) a jackal skeleton (32, -13, D:2) a +0 pair of gloves (41, 3, D:2) 4 stones (47, -12, D:2) a +0 club (49, 7, D:2) a +0 dagger Level 3 of the Dungeon (5, 4, D:3) a hobgoblin skeleton (7, 18, D:3) a frilled lizard corpse (skeletalised by now) (15, 29, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (16, 38, D:3) a +0 ring mail (18, 32, D:3) a rat corpse (skeletalised by now) (23, 17, D:3) a +0 club (23, 33, D:3) a frilled lizard corpse (skeletalised by now) (24, 16, D:3) a ball python skeleton (25, 24, D:3) a bat skeleton (26, -4, D:3) a +0 robe (29, 2, D:3) 5 stones (41, -3, D:3) 2 poisoned darts (41, 18, D:3) a +0 sling Level 4 of the Dungeon (6, 12, D:4) a jackal corpse (skeletalised by now) (7, 12, D:4) a jackal corpse (skeletalised by now) (9, 10, D:4) a +0 dagger (10, -6, D:4) 5 stones (26, 3, D:4) an adder corpse (30, 6, D:4) a +0 quarterstaff a hobgoblin corpse