philipeq Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 16, D:1) a +0 short sword (4, -7, D:1) a +0 hand axe (5, -5, D:1) a +0 club (12, 6, D:1) a +0 dagger a goblin skeleton (12, 7, D:1) a rat skeleton (19, -5, D:1) a rat skeleton (19, -4, D:1) a hobgoblin skeleton (20, 17, D:1) a +0 leather armour (25, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 17, D:1) a +0 club (29, 24, D:1) a +0 club a kobold skeleton (31, 26, D:1) a +0 leather armour (38, 24, D:1) a bat corpse (skeletalised by now) (39, 23, D:1) a bat corpse (skeletalised by now) (40, 23, D:1) a +0 club 2 stones (52, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, -10, D:2) a +0 club (18, 8, D:2) a +0 dagger a kobold corpse (43, -12, D:2) an adder corpse (skeletalised by now) (45, -9, D:2) an adder corpse (skeletalised by now) (52, -27, D:2) 2 potions of brilliance (52, -25, D:2) the human corpse of Terence (skeletalised by now) (52, -17, D:2) a +0 spear