Dungeon Crawl Stone Soup version 0.25-a0-1078-gea6e5d949a (webtiles) character file. Game seed: 4096402584743093513, levelgen mode: deterministic 23 pianissimo the Skirmisher (level 2, -2/22 HPs) Began as an Octopode Chaos Knight on May 15, 2020. Was a Plaything of Xom. Slain by a hound (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (654 turns). pianissimo the Skirmisher (Octopode Chaos Knight) Turns: 654, Time: 00:00:45 Health: -2/22 AC: 1 Str: 11 XL: 2 Next: 95% Magic: 2/2 EV: 13 Int: 14 God: Xom [..*...] Gold: 17 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: brilliant A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Missiles f - 21 stones (quivered) Scrolls c - a scroll of remove curse {unknown} e - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} i - a scroll of teleportation {unknown} Potions h - 2 potions of lignification {unknown} Comestibles b - 4 rations d - a chunk of flesh Skills: * Level 3.7 Fighting - Level 3.0 Polearms + Level 2.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A jackal comes into view. Something bites you. Something bites you. Attack whom? Aim: a jackal You reach to attack! You closely miss the jackal. Something bites you. You are too injured to fight recklessly! Something barely misses you. Something bites you but does no damage. A jackal comes into view. The jackal bites you. "Go forth and destroy!" You feel clever all of a sudden. Something bites you. You barely miss something. Your squeeze misses something. "Go forth and cause havoc, mortal!" You feel more clever all of a sudden. Something bites you. * * * LOW HITPOINT WARNING * * * Something bites you. You die... #........# ###.###### #.# #. #.# #.# #.# .. #.# #. #.# #(##.# #.?#@# ########.#.# #........hh# #........h.# ...........# ....h.h...>.... ..(......###... #...$....# .## #........# # You could see 4 jackals. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 3 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pianissimo the Octopode Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | XOM: smoke on damage 203 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 620 | D:2 | XOM: silly message 651 | D:2 | XOM: potion effect (brilliance) 654 | D:2 | XOM: potion effect (brilliance) 654 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_twisty, trog_butcher_becter, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Spear || 57 Constrict || 11 Tentacles || 3 Stab: Sleeping || 3 Armor: Skin || 8 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------