pierdx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 33, D:1) a scarf of harm (17, -1, D:1) a +0 club (42, -4, D:1) a +0 dagger (44, -6, D:1) a +0 whip (44, 30, D:1) a +0 plate armour (53, -4, D:1) a +0 whip Level 2 of the Dungeon (5, 11, D:2) a staff of earth (5, 24, D:2) a +0 dagger (13, 49, D:2) a +0 club (17, 2, D:2) a +0 dagger (22, 27, D:2) a +0 dagger (27, 7, D:2) a +0 short sword a +0 ring mail (38, -7, D:2) a +0 club a +0 sling (45, 40, D:2) a +2 whip of freezing (52, -5, D:2) 7 stones (55, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, -1, D:3) 14 gold pieces (10, 1, D:3) 15 gold pieces (10, 3, D:3) 10 gold pieces (11, -1, D:3) 15 gold pieces (12, 0, D:3) 4 gold pieces (12, 2, D:3) 9 gold pieces (14, -16, D:3) a frilled lizard skeleton (18, -13, D:3) a +0 great mace (22, -35, D:3) 4 stones (22, -21, D:3) a ball python corpse (skeletalised by now) (22, -1, D:3) a +0 barding (24, -21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, 9, D:3) a +0 sling (25, 11, D:3) a +0 dagger (26, -30, D:3) a hobgoblin corpse (skeletalised by now) (26, -21, D:3) 3 stones (30, -21, D:3) a +0 sling (30, -9, D:3) a goblin corpse (33, -7, D:3) a +0 long sword (34, -26, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (36, -20, D:3) 8 stones (36, -10, D:3) a +0 whip (50, -2, D:3) 3 boomerangs (51, -3, D:3) the +9 hand axe of Ubiditu {drain, *Noise Fly Will++ SInv} A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. Fly: It grants you flight. *Noise: It may make noises in combat. Will: It greatly increases your willpower.