Dungeon Sprint DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 1961497178193466838 0 pispispuppup the Shield-Bearer (level 1, 0/18 HPs) Began as a Formicid Fighter on Sept 13, 2024. Slain by a blink frog (1 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (16 turns). pispispuppup the Shield-Bearer (Formicid Fighter) Turns: 16, Time: 00:00:07 Health: 0/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -6) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, pispispuppup the Formicid Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You sense a monster nearby. You open the door. You sense a monster nearby. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. You sense a monster nearby. A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. There is a huge open gate to the Metal Vault (Medium) here. 2 blink frogs come into view. The blink frog gives a loud, deep croak! The blink frog croaks. A blink frog comes into view. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. Your stasis prevents you from being slowed. A blink frog comes into view. There is a huge open gate to the Metal Vault (Medium) here. You feel very sick. The blink frog croaks. x2 The blink frog blinks! A gargoyle comes into view. It is wielding a +0 dire flail. * * * LOW HITPOINT WARNING * * * You feel very sick. The blink frog blinks! You closely miss the blink frog. You hit the kobold brigand. * * * LOW HITPOINT WARNING * * * You feel very sick. The blink frog hits you. You die... #......#..#......# #................+ { +................+ #......#..#......# #................# { ####'#####''###### #.......##''# #.......##..# #.......##@F# #...<...##FK# { #.......##FF# { #.......##..# #.......##..9 { ##########.... #...# #..## You could see 4 blink frogs, a gargoyle and a kobold brigand. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pispispuppup the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D | Noticed a kobold brigand 13 | D | Noticed a blink frog 13 | D | Noticed a blink frog 13 | D | Noticed a blink frog 14 | D | Noticed a blink frog 14 | D | Noticed a gargoyle 16 | D | Slain by a blink frog Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: War axe || 1 Armour: Scale mail || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 8 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 8 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts