Dungeon Sprint DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 5383364007778829199 799 pispispuppup the Skirmisher (level 8, -4/69 HPs) Began as a Formicid Hunter on Sept 13, 2024. Hit by a boomerang thrown by a merfolk (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:14 (151 turns). pispispuppup the Skirmisher (Formicid Hunter) Turns: 151, Time: 00:02:15 Health: -4/69 AC: 13 Str: 16 XL: 8 Next: 13% Magic: 8/8 EV: 5 Int: 9 God: Gold: 0 SH: 13 Dex: 25 Spells: 7/7 levels left rFire . . . M - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold + . . B - +3 kite shield rNeg . . . Q - +3 plate armour {rC+} rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + T - +4 ring of slaying HPRegen 0.31/turn q - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: studying Alchemy A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow F - a +5 arbalest G - a +5 hand cannon H - a +5 longbow I - a +5 orcbow J - a +5 shortbow K - a +5 sling L - a +5 triple crossbow M - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. S - the +4 orcbow of Fategel {speed, Fly rN+} (You found it in the Dungeon) rN+: It protects you from negative energy. Fly: It grants you flight. Armour b - a +0 leather armour y - a +5 crystal plate armour z - +5 golden dragon scales A - a +3 buckler B - a +3 kite shield (worn) C - an orb of guile D - an orb of mayhem E - a +3 tower shield N - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. O - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. P - a +5 plate armour Q - a +3 plate armour of cold resistance (worn) Magical Staves W - the staff "Veit" {rPois rC+ Will+ Alchemy} (You found it in the Dungeon) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. Jewellery p - a ring of flight q - a +6 ring of dexterity (right hand) r - a +6 ring of dexterity s - a +6 ring of intelligence t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength R - the ring "Caikaic" {rF+ Will+ Int+6 Slay+3} (You found it in the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. Will+: It increases your willpower. T - a +4 ring of slaying (left hand) V - an amulet of magic regeneration Wands w - a wand of mindburst (7) x - a wand of acid (7) Scrolls c - a scroll of butterflies l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 7 potions of magic g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Miscellaneous U - a phial of floods Skills: + Level 8.7 Fighting + Level 11.2 Ranged Weapons - Level 0.4 Armour + Level 7.2 Dodging + Level 9.8 Stealth - Level 0.5 Shields You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the merfolk! The merfolk hits you from afar with a +0 trident. You block the merfolk's attack. The merfolk closely misses you. The merfolk hits you from afar with a +0 trident. The merfolk hits you from afar with a +0 trident!! The merfolk hits you from afar with a +0 trident! Your Dodging skill increases to level 6! Your Stealth skill increases to level 8! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Fire: M) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (1% to hit) You shoot a bolt. The bolt hits the merfolk!!!! You kill the merfolk! The merfolk barely misses you. You block the merfolk's attack. The merfolk hits you from afar with a +0 trident. x2 * * * LOW HITPOINT WARNING * * * The merfolk barely misses you. You block the merfolk's attack. x2 The merfolk hits you but does no damage. Your Fighting skill increases to level 8! Your Ranged Weapons skill increases to level 11! Your Dodging skill increases to level 7! Your Stealth skill increases to level 9! You have reached level 8! You feel clever. Fire: M) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (1% to hit) You shoot a bolt. The bolt hits the merfolk!!! The merfolk is almost dead. You block the merfolk's attack. x3 The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk throws a boomerang. The boomerang hits you! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓..:}[...▓ {{{ ▓...:....▓ { { ▓...)....▓ ..)mm...▓ ▓.▓....▓.▓ ▓...@....▓ ▓▓▓▓▓▓▓▓▓▓ {{{{ {{{ You could see 2 merfolk. Vanquished Creatures 2 merfolk (D) A hell hound (D) A wolf (D) A phantom (D) 2 bullfrogs (D) 2 ufetubi (D) A jackal (D) A ball python skeleton (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pispispuppup the Formicid Hunter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 79 | D | Entered arena 2. 79 | D | Noticed a phantom 79 | D | Found a transporter. 80 | D | Killed a phantom 81 | D | Reached skill level 8 in Ranged Weapons 81 | D | Reached XP level 2. HP: 21/24 MP: 2/2 81 | D | Reached XP level 3. HP: 26/29 MP: 3/3 81 | D | Reached XP level 4. HP: 31/35 MP: 4/4 103 | D | Entered arena 3. 103 | D | Noticed a hell hound 103 | D | Found a transporter. 104 | D | Killed a hell hound 105 | D | Reached skill level 5 in Fighting 105 | D | Reached skill level 9 in Ranged Weapons 105 | D | Reached skill level 5 in Stealth 105 | D | Reached XP level 5. HP: 36/44 MP: 5/5 107 | D | Reached XP level 6. HP: 44/51 MP: 6/6 112 | D | Got the ring "Caikaic" {rF+ Will+ Int+6 Slay+3} 114 | D | Got the +4 orcbow of Fategel {speed, Fly rN+} 131 | D | Entered arena 4. 131 | D | Noticed a wolf 131 | D | Found a transporter. 132 | D | Killed a wolf 133 | D | Reached skill level 5 in Dodging 134 | D | Reached skill level 10 in Ranged Weapons 135 | D | Reached XP level 7. HP: 51/60 MP: 7/7 144 | D | Got the staff "Veit" {rPois rC+ Will+ Alchemy} 148 | D | Entered arena 5. 148 | D | Noticed a merfolk 148 | D | Noticed a merfolk 148 | D | Noticed a merfolk 148 | D | Noticed a merfolk 148 | D | Found a transporter. 149 | D | Killed a merfolk 150 | D | Killed a merfolk 151 | D | Reached skill level 11 in Ranged Weapons 151 | D | Reached XP level 8. HP: 17/69 MP: 8/8 151 | D | HP: 3/69 [merfolk/+0 trident (2)] 151 | D | Hit by a boomerang thrown by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 5 7 8 | 8.7 Ranged Weapons | 8 9 10 11 | 11.2 Dodging | 2 4 5 7 | 7.2 Stealth | 5 7 9 | 9.8 Armour | | 0.4 Shields | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 1 | 7 | 4 || 12 Armour: Plate armour | 3 | 29 | 10 || 42 Dodge: Dodged | 1 | 10 | 3 || 14 Block: Kite shield | 2 | 14 | 7 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 181 | 0 | 9 | 12 | 1 | 181.0 | Dungeon | 181 | 181 | 0 | 9 | 12 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 181 daAuts