pispispuppup the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 4, D) a fortress talisman a wellspring talisman the spider talisman "Furiek" {rN+} [spider talisman] rN+: It protects you from negative energy. a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (61, 12, D) an iguana corpse (62, 0, D) a staff of cold (62, 8, D) a staff of death (62, 9, D) a book of Death (62, 12, D) a yak corpse a jackal corpse (63, 9, D) a river rat corpse (67, 0, D) a staff of fire (unseen) (70, 8, D) a ring of ice (70, 9, D) the staff of Corporal Punishment {SInv Conj Fire Ice Alch} [staff of conjuration] SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (unseen) (71, 8, D) a +0 pair of gloves of hurling (unseen) (72, 8, D) +1 ice dragon scales (unseen) (72, 9, D) a serpent talisman (72, 12, D) an acid dragon corpse (73, 1, D) a +1 falchion of freezing (unseen) (74, 2, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (75, 0, D) a +0 dagger a +0 robe