pispispuppup the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman of Vinaril {rElec MP-9 Int+6} [serpent talisman] rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Int+6: It affects your intelligence (+6). a blade talisman a lupine talisman the inkwell talisman of Tender Moments {-Tele rElec rF+ Str+4} [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (67, 0, D) a +2 orcbow of freezing (unseen) (68, 0, D) the +10 flail of Sandy Guilt {freeze, ^Drain *Slow rF+ Str+7} ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. rF+: It protects you from fire. Str+7: It affects your strength (+7). (unseen) (69, 0, D) a +2 plate armour of fire resistance (unseen) (73, 1, D) a +1 antimagic partisan (74, 3, D) a ball python corpse