pispispuppup the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman of the Game Afoot {Str+4 Slay-2 Stlth+} [inkwell talisman] Str+4: It affects your strength (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (61, 0, D) a staff of alchemy (unseen) (62, 0, D) the staff of Bodily Harmony {rC++ Ice} [staff of cold] rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. (62, 8, D) a staff of death (62, 9, D) the +3 leather armour of Nataos {rElec Slay+2} rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (63, 8, D) a book of the Grave (67, 0, D) a staff of cold (unseen) (68, 2, D) a +0 arbalest (69, 0, D) a +2 orcbow of freezing (unseen) (69, 2, D) a +0 orcbow (70, 8, D) a +2 heavy falchion (unseen) (70, 9, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. The Shining One disapproves of the use of such an item. (71, 8, D) a +0 rapier of venom (71, 11, D) a +0 halberd a +0 robe (71, 16, D) an amulet of the acrobat (71, 17, D) a +2 robe of positive energy (unseen) (72, 8, D) a +1 cloak of poison resistance (72, 16, D) a staff of fire (unseen) (72, 17, D) a book of Armaments (72, 20, D) a +0 battleaxe a naga corpse (72, 22, D) a water moccasin corpse (73, 1, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). (73, 16, D) the amulet of Samug {Acrobat rPois} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. (unseen) (73, 17, D) a ring of poison resistance (73, 22, D) a +0 flail a naga corpse