pispispuppup the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (61, 8, D) a +7 trident of freezing (unseen) (61, 16, D) a staff of earth (unseen) (62, 0, D) a staff of cold (unseen) (62, 8, D) a staff of earth (62, 9, D) a +0 demon blade of venom (62, 16, D) a +0 leather armour of fire resistance (unseen) (62, 17, D) a +1 vampiric glaive (unseen) (63, 0, D) a +1 heavy trident (unseen) (63, 8, D) a staff of earth (unseen) (63, 16, D) a staff of earth (unseen) (63, 17, D) a +3 leather armour of willpower (unseen) (64, 16, D) a +2 leather armour of poison resistance (unseen) (64, 17, D) a scroll of brand weapon (67, 0, D) the staff of Wounding {rElec Dex+5 Air} [staff of air] rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). Air: It increases the power of your Air spells. (67, 4, D) a +0 hand axe a naga corpse (skeletalised by now) (68, 12, D) a +2 mace of draining a +0 mace a draconian corpse (skeletalised by now) (69, 13, D) a +0 flail a +0 war axe a +0 whip a black draconian skeleton (70, 28, D) a +0 short sword a +0 robe a +0 buckler (71, 8, D) a +2 robe of willpower (71, 17, D) a +2 scale mail of poison resistance (unseen) (71, 27, D) the +5 falchion of Pride {spect, rN+} rN+: It protects you from negative energy. (71, 32, D) a +0 rapier a +0 robe a spriggan corpse (72, 9, D) a +0 bardiche of venom (unseen) (72, 17, D) a staff of cold (72, 21, D) a polar bear corpse (skeletalised by now) (72, 26, D) a +2 heavy morningstar (72, 27, D) the +5 falchion "Byplafac" {freeze, SInv} SInv: It lets you see invisible. (72, 32, D) a wolf corpse (73, 16, D) a +2 spear of flaming (unseen) (73, 27, D) a +2 robe (73, 32, D) a black bear corpse (73, 33, D) a +0 rapier a +0 robe a +0 buckler (74, 3, D) a +0 dagger (75, 3, D) a +0 falchion