pispispuppup the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 orcbow a +5 shortbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (10, 4, D) a fortress talisman the wellspring talisman of Rotation {Harm Rampage rElec rN+} [wellspring talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (61, 8, D) a +0 dagger of flaming (unseen) (62, 0, D) a staff of death (62, 1, D) a staff of fire (62, 8, D) a dragon-coil talisman (63, 8, D) a fortress talisman (67, 0, D) a +0 rapier of venom (68, 0, D) a staff of alchemy (69, 0, D) the +1 great mace of Contention {antimagic, Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (70, 8, D) a staff of conjuration (unseen) (71, 8, D) a +3 chain mail of cold resistance (71, 17, D) a ring of flight (71, 22, D) an iguana corpse (71, 23, D) a blink frog corpse (71, 26, D) a +0 plate armour of cold resistance (unseen) (71, 27, D) the staff "Ogits" {rElec rF+ Int+2 Dex+4 Stlth+ Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (unseen) (72, 9, D) a staff of air (72, 16, D) the +4 rapier of the Unstoppable People {protect, rPois rN+ Stlth-} rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (72, 22, D) a yak corpse (72, 26, D) 4 scrolls of enchant armour (72, 27, D) a phantom mirror (73, 1, D) a +1 orcbow of electrocution (73, 16, D) a staff of cold (unseen) (73, 17, D) a +0 sling of flaming (73, 26, D) a sack of spiders (73, 27, D) a Gell's gravitambourine (2/2) (75, 1, D) a staff of alchemy (unseen)