Dungeon Sprint DCSS version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 9139892016341312401 0 pispispuppup the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on June 14, 2025. Was an Initiate of Sif Muna. Slain by a tarantella (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:51 (73 turns). pispispuppup the Conjurer (Octopode Conjurer) Turns: 73, Time: 00:00:52 Health: -1/11 AC: 1 Str: 18 XL: 1 Next: 0% Magic: 0/3 EV: 6 Int: 32 God: Sif Muna [......] Gold: 0 SH: 27 Dex: 22 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . H - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (no helmet) rPois . (no amulet) rElec . q - +6 ring of dexterity rCorr + r - +6 ring of dexterity SInv . s - +6 ring of intelligence Will +.... p - ring of flight Stlth ++++ t - +6 ring of intelligence HPRegen 0.21/turn u - +6 ring of strength MPRegen 0.08/turn v - +6 ring of strength (no ring) %: no teleportation @: lethally poisoned (-1 -> -9), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons D - the +10 dark maul {heavy} (You found it in the Dungeon) E - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. F - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. G - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour y - a +3 buckler z - a +3 kite shield A - a +3 tower shield B - an orb of guile C - an orb of mayhem H - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Jewellery p - a ring of flight (worn) q - a +6 ring of dexterity (worn) r - a +6 ring of dexterity (worn) s - a +6 ring of intelligence (worn) t - a +6 ring of intelligence (worn) u - a +6 ring of strength (worn) v - a +6 ring of strength (worn) Wands w - a wand of mindburst (7) x - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions a - 8 potions of magic b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 6% 2 Fulminant Prism Conj/Alch 8% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a scorpion (asleep, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You block the scorpion's attack. GONNNNG! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You tentacle-slap the scorpion. You grab the scorpion. The scorpion is moderately wounded. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the scorpion's attack. BOUMMMMG! The tarantella touches you. You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.|.▓ ▓.....▓ ▓..ss.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a tarantella and a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pispispuppup the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 44 | D | Got the +10 dark maul {heavy} 44 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 44 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 44 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 44 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 59 | D | Became a worshipper of Sif Muna the Loreminder 69 | D | Entered arena 2. 69 | D | Noticed a scorpion 69 | D | Noticed a tarantella 69 | D | Found a transporter. 73 | D | Slain by a tarantella Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Magic Dart || 3 Armour: Skin || 2 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 11 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 11 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 68 daAuts