pispispuppup the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (49, 37, D) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (50, 36, D) a +0 antimagic short sword (unseen) (50, 37, D) an amulet of regeneration (50, 40, D) a +0 long sword a white draconian corpse (50, 43, D) a +0 short sword (still there?) a +1 cloak (still there?) (51, 36, D) the +4 arbalest of Attainder {elec, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (51, 37, D) a ring of positive energy (52, 36, D) a +0 scimitar (52, 37, D) the +7 falchion of Disorder {flame, rN++ Int+2 Dex-3} rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). (unseen) (53, 36, D) a +1 spectral giant club (unseen) (53, 37, D) a +2 chain mail of poison resistance (unseen) (59, 36, D) a staff of earth (unseen) (59, 37, D) a +1 battleaxe of electrocution (unseen) (60, 37, D) an orb of guile a scroll of brand weapon (61, 4, D) a +0 long sword a +0 robe an elf skeleton (61, 8, D) a +4 plate armour of fire resistance (unseen) (61, 16, D) the quill talisman of Grace {Will+} [quill talisman] Will+: It increases your willpower. (unseen) (61, 26, D) a +2 robe of cold resistance (61, 33, D) a +0 rapier a +0 leather armour (61, 37, D) a staff of earth (62, 1, D) the +1 leather armour of Ignis's Castigation {Int+3} Int+3: It affects your intelligence (+3). (62, 3, D) a +0 dagger a +0 robe (62, 4, D) a +0 dagger a +0 robe a +0 long sword a +0 robe an elf skeleton (62, 9, D) a +1 chain mail of poison resistance (62, 10, D) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (62, 11, D) a +0 scythe a +0 robe (62, 12, D) a +0 mace a +0 robe a +0 dagger a +2 robe of fire resistance (62, 16, D) a +2 ring mail of fire resistance (unseen) (62, 26, D) a +3 kite shield 4 scrolls of enchant armour (62, 27, D) a +0 dagger of venom (unseen) (62, 32, D) a +2 flail of protection a +0 leather armour (62, 33, D) a +0 rapier a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (62, 36, D) the +8 short sword of Satzoag {freeze, rElec rCorr Int+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (62, 37, D) a ring of wizardry (63, 0, D) the staff of the Ass {rC+ Int+2 Earth} [staff of earth] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. (63, 26, D) a +2 broad axe of flaming (63, 27, D) a +2 shortbow of draining (unseen) (63, 31, D) a +0 halberd a +0 animal skin (63, 32, D) a +2 scimitar of flaming a ring of positive energy (64, 17, D) a staff of conjuration (64, 32, D) a +0 giant club a +0 robe (64, 33, D) a +1 hat of willpower (65, 31, D) a +0 dagger a +2 robe of fire resistance the elf corpse of Dowan (skeletalised by now) (67, 0, D) the +6 hand axe of Ucotot {venom, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (67, 2, D) an adder corpse (skeletalised by now) (69, 36, D) a +0 morningstar of holy wrath (unseen) (70, 8, D) a staff of cold (unseen) (70, 9, D) the +5 scale mail of Adado Motic {Harm rC+ Dex+2} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (70, 37, D) a staff of air (unseen) (71, 8, D) a staff of death (71, 11, D) a shapeshifter corpse (skeletalised by now) (71, 17, D) a +2 rapier of speed (unseen) (71, 27, D) a +3 buckler a +0 leather armour (71, 32, D) a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail (71, 36, D) a +1 bardiche of flaming (71, 37, D) a +0 scale mail of willpower (unseen) (72, 8, D) the +0 buckler of the Volcano {Fly} Fly: It grants you flight. (72, 9, D) a staff of conjuration (72, 12, D) a shapeshifter corpse (skeletalised by now) (72, 16, D) a staff of earth (72, 17, D) a staff of air (unseen) (72, 22, D) a shapeshifter corpse (skeletalised by now) (72, 27, D) a staff of air (72, 30, D) a +0 dire flail a boomerang a +0 chain mail an orc corpse (skeletalised by now) (72, 32, D) a +0 hand axe 3 boomerangs a +0 leather armour (72, 36, D) 4 potions of haste (72, 37, D) a +2 glaive of protection (73, 16, D) a +5 sling a +5 shortbow a +5 orcbow a +5 longbow a +5 hand cannon a +5 arbalest a +0 shortbow (73, 26, D) a +2 scale mail of willpower (unseen) (73, 32, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 33, D) a +0 club (73, 37, D) the +0 scale mail of the Vaults {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (73, 42, D) a +0 orcbow 10 large rocks a cyclops skeleton (73, 43, D) a +0 arbalest a +0 orcbow (74, 40, D) 2 large rocks (74, 43, D) 6 large rocks a cyclops corpse (skeletalised by now) (75, 41, D) a +0 shortbow a centaur skeleton (75, 42, D) a +0 arbalest a yaktaur skeleton