pkpk Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom a kobold corpse (skeletalised by now) (4, -26, D:1) a hobgoblin skeleton (5, -20, D:1) a bat skeleton (11, -22, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (13, -22, D:1) a +0 mace (19, -36, D:1) a +0 club (30, -9, D:1) a bat skeleton (32, -38, D:1) a +0 robe (32, 7, D:1) a rat corpse (skeletalised by now) (37, -4, D:1) a +0 whip (38, -27, D:1) a +0 dagger (38, -5, D:1) a quokka skeleton (38, -2, D:1) a +0 club (39, -40, D:1) 3 flux baubles (39, -6, D:1) a rat skeleton (39, -5, D:1) a +0 dagger a +0 short sword 5 stones (47, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Puvet's Assorted Antiques a phial of floods (960 gold) a scroll of vulnerability (96 gold) a scroll of noise (24 gold) a scroll of poison (96 gold) a wand of roots (11) (633 gold) a phantom mirror (960 gold) a +0 helmet (108 gold) (0, 0, D:2) a +0 robe (4, -12, D:2) a +0 robe (5, 5, D:2) 6 stones (10, 15, D:2) a +0 rapier (11, -2, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (12, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -11, D:2) a staff of earth (18, -5, D:2) 4 atropa-tipped darts (29, 21, D:2) a bat skeleton (30, 21, D:2) a +0 dagger a kobold skeleton (33, 19, D:2) a +0 club (36, 3, D:2) a bat skeleton (36, 11, D:2) a +0 short sword a +0 scale mail a +0 dagger the human skeleton of Terence (44, -5, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (3, -1, D:3) a quokka corpse (4, -1, D:3) a giant cockroach corpse (7, -3, D:3) a giant cockroach corpse (11, -17, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (32, -31, D:3) a +0 club a sewer (0, 0, Sewer) a potion of heal wounds (0, 1, Sewer) a potion of magic (0, 34, Sewer) a giant cockroach corpse (1, 34, Sewer) a rat corpse (1, 39, Sewer) a +0 short sword 5 stones (2, 0, Sewer) a potion of heal wounds (2, 4, Sewer) a +0 dagger (2, 39, Sewer) a +0 whip of electrocution 5 stones (3, 3, Sewer) a +0 club 4 stones a +0 dagger 8 poisoned darts a +0 club a kobold corpse (3, 25, Sewer) a bat corpse (4, 22, Sewer) a bat corpse