plantmann Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (43, 13, D:1) 24 sling bullets (-7, 17, D:1) a +0 sling (24, 17, D:1) 2 stones (24, 18, D:1) 2 stones (-11, 20, D:1) a +0 club (29, 20, D:1) a +0 dagger (-5, 28, D:1) a +0 club (-4, 28, D:1) 2 stones (-4, 29, D:1) a +2 short sword of venom 2 stones (27, 29, D:1) a +0 short sword (29, 32, D:1) 2 stones (25, 33, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 3, D:2) a +0 dagger a +0 robe (2, 4, D:2) 22 bolts (42, 8, D:2) a +0 sling (30, 15, D:2) a +0 dagger (5, 20, D:2) 6 bolts of penetration (-8, 22, D:2) a +0 dagger (36, 23, D:2) a +0 ring mail (-9, 31, D:2) a +0 club (-18, 45, D:2) 28 stones (21, 46, D:2) 8 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed -1 quarterstaff (2, 0, D:3) a +1 dagger of protection a +0 whip a +0 dagger a +0 robe (4, 0, D:3) a +0 leather armour a +0 leather armour (9, 0, D:3) 14 poisoned sling bullets (25, 0, D:3) a +0 whip (0, 1, D:3) a +0 dagger (-1, 4, D:3) a +0 club (12, 6, D:3) a +0 dagger (-15, 8, D:3) a +0 war axe (17, 9, D:3) a +1 antimagic short sword a +0 chain mail (18, 9, D:3) a cursed -3 short sword a +0 chain mail (17, 10, D:3) a cursed -3 mace a cursed +0 leather armour (-3, 12, D:3) 7 stones (12, 12, D:3) a +0 whip (28, 23, D:3) a +0 dagger (10, 24, D:3) a +0 dagger (5, 28, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Straalijup's Weapon Shop a +0 club (11 gold) a +0 sling (16 gold) a +0 flail (38 gold) a +0 long sword (38 gold) a +1 war axe of electrocution (172 gold) a +2 long sword of electrocution (227 gold) a +1 mace of distortion (159 gold) a +0 long sword (38 gold) 16 poisoned bolts (70 gold) a +3 quarterstaff of distortion (297 gold) a +0 short sword (33 gold) the +7 hand axe "Grim" {chop, *Tele +Rage +Inv Dex+3} (673 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you turn invisible. It lets you go berserk. It causes random teleportation. [Shop] Cucumesk's General Store 24 stones (33 gold) a stone of tremors (560 gold) 28 stones (39 gold) 26 stones (36 gold) a wand of draining (4) (112 gold) a scroll of amnesia (49 gold) [Shop] Cauz's Book Boutique a book of the Dragon (1260 gold) a book of Wizardry (420 gold) a book of Envenomations (1260 gold) a book of Wizardry (420 gold) a book of the Warp (1260 gold) a book of Beasts (770 gold) a book of Necromancy (420 gold) a book of Maledictions (350 gold) a book of Spatial Translocations (910 gold) a book of the Earth (910 gold) a Young Poisoner's Handbook (560 gold) (0, 0, D:4) 12 stones (-25, 1, D:4) 17 poisoned needles (-24, 1, D:4) a cursed amulet of inaccuracy (-26, 6, D:4) a +0 ring mail (8, 8, D:4) a +0 dagger (-23, 9, D:4) a +0 club (5, 15, D:4) a +0 dagger (1, 18, D:4) a +0 whip (-34, 24, D:4) a +0 plate armour (-1, 26, D:4) a +0 hand axe (22, 26, D:4) a +0 chain mail (11, 31, D:4) a giant gecko skeleton (11, 34, D:4) a +0 ring mail (18, 34, D:4) a +0 trident a +0 scale mail a +0 vampiric dagger a cursed +0 robe (19, 34, D:4) a +2 dagger of draining a +0 robe (-8, 36, D:4) a cursed -2 ring of strength (-17, 41, D:4) a +0 club (-7, 42, D:4) a cursed -2 dagger (-14, 51, D:4) a wand of confusion (0) Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (rotten by now) (5, 17, D:5) 12 bolts (-20, 27, D:5) a scroll of enchant weapon (-13, 35, D:5) 19 stones (3, 46, D:5) a +0 scale mail