Dungeon Crawl Stone Soup version 0.15-a0-39-g424acf8 (webtiles) character file. 11 playerghost the Insei (level 2, 3/24 HPs) Began as a Demonspawn Monk on Apr 3, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:37 (171 turns). playerghost the Insei (Demonspawn Monk) Turns: 171, Time: 00:00:37 HP 3/24 AC 2 Str 11 XL: 2 Next: 0% MP 2/2 EV 13 Int 11 God: Gold 3 SH 0 Dex 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration Potions c - a potion of resistance {unknown} Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. Message History Your Unarmed Combat skill increases to level 4! The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel hot for a moment. The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#.... #..≈...≈# . #...#...#...#..≈...≈###... . #....... ......≈.<.≈...... ..#......# ##.###≈...≈##.... .........####.###≈...≈##.... .................≈P...f≈..... #.......#.#≈P⌠P≈f⌠f≈.... #######h#...≈P≈.≈f≈..... #@#####≈...≈###### #...# #.#...# #...# #.#...# #...# #.#...## #.#####.#....# #..).##.#....# #....##.#....# #.......#...##### ..........%.......... You could see a jackal. Vanquished Creatures A giant gecko (D:1) 2 jackals (D:1) A bat (D:1) A giant newt (D:1) A goblin (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | playerghost, the Demonspawn Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:1 | Reached skill level 4 in Unarmed Combat 170 | D:1 | Gained mutation: Your flesh is cold resistant. [demonic ancestry] 170 | D:1 | Reached XP level 2. HP: 2/24 MP: 2/2 171 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 45 Stab: Sleeping || 2