playitsafe Level 1 of the Dungeon (5, -25, D:1) a +0 ring mail (5, -22, D:1) a +0 dagger 3 stones (6, 10, D:1) 4 stones (13, 10, D:1) a +0 short sword 3 stones (35, -2, D:1) a +0 club (52, -13, D:1) a +0 ring mail (56, 1, D:1) a +0 club Level 2 of the Dungeon (9, -10, D:2) a +2 quarterstaff of chaos (10, -9, D:2) a +0 hammer (18, -37, D:2) a +0 ring mail (19, -13, D:2) a +0 leather armour (35, 9, D:2) a stone a +0 dagger (41, 0, D:2) 8 stones (42, -3, D:2) a +0 dagger (45, -13, D:2) 3 stones (45, 0, D:2) a +0 trident Level 3 of the Dungeon (15, -4, D:3) 7 stones (25, -11, D:3) a +0 flail (27, -13, D:3) a +0 leather armour (28, -20, D:3) a +0 ring mail (28, -3, D:3) the +0 ring mail of the Good {Contam *Slow rCorr Int+9} Int: It affects your intelligence (+9). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (31, -19, D:3) a +0 whip 4 stones (35, -21, D:3) the +5 ring mail "Osilif" {Harm rF- Will+ Dex+2} Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Will: It increases your willpower. (37, -35, D:3) a +0 dagger 2 stones (42, -8, D:3) 8 stones (42, 2, D:3) a +0 spear (45, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, -8, D:4) a +0 dagger (19, 8, D:4) 7 stones the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (27, 9, D:4) a +0 short sword a +0 leather armour (27, 10, D:4) a +0 whip a +0 leather armour (28, 10, D:4) a +0 hand axe (35, 17, D:4) a +0 war axe a +0 ring mail (35, 18, D:4) a +0 flail a +0 dagger (36, 21, D:4) a +0 club (38, 6, D:4) a +0 dagger 5 stones (40, 10, D:4) the +1 ring mail of the Other Side {rC+ Str+2 Dex-5} Str: It affects your strength (+2). Dex: It affects your dexterity (-5). rC: It protects you from cold. (57, 14, D:4) a +0 club (61, -23, D:4) a +0 robe (61, -7, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, 13, D:5) an adder corpse (6, 15, D:5) a potion of flight (6, 17, D:5) a potion of haste (6, 19, D:5) 9 stones (7, 3, D:5) a +0 hand axe (7, 19, D:5) a wand of acid (10) (7, 23, D:5) a potion of heal wounds (8, 21, D:5) a book of Scorching (8, 24, D:5) 7 gold pieces (12, 14, D:5) a +0 dagger (still there?) 7 poisoned darts (still there?) (16, 33, D:5) a +0 whip (19, 36, D:5) a +0 trident (still there?) a +0 scale mail (still there?) a +2 buckler (still there?) (20, 39, D:5) a +0 helmet (28, 21, D:5) a potion of brilliance (28, 23, D:5) a scroll of summoning (31, 10, D:5) a +0 dagger (31, 32, D:5) a +0 ring mail (32, 34, D:5) a +0 spear (37, 49, D:5) a +0 helmet (40, 39, D:5) a +0 rapier (43, 37, D:5) a +0 dagger a +0 leather armour (44, 38, D:5) a +0 falchion (44, 40, D:5) a +1 war axe of freezing a +0 chain mail (45, 40, D:5) a +0 dagger a +0 leather armour a +0 dagger (49, 1, D:5) an adder corpse (skeletalised by now) (49, 24, D:5) a +0 robe