pljop Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (3, 12, D:1) a cursed -2 club (5, 3, D:1) a +0 hunting sling (43, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 18 sling bullets (0, 19, D:2) a +0 mace of protection (5, -3, D:2) a +0 short sword a +1 scale mail of positive energy (29, -11, D:2) a +0 scythe a +0 robe (36, -12, D:2) a +0 scale mail (46, -4, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -15, D:3) a cursed -2 club (7, -11, D:3) a +0 mace (11, -5, D:3) 19 sling bullets (27, -4, D:3) 26 bolts (29, 27, D:3) a +0 robe (32, -29, D:3) a +0 leather armour (32, -27, D:3) a cursed -1 club (32, -9, D:3) 14 sling bullets (33, -27, D:3) a +0 plate armour (33, -13, D:3) a +0 plate armour (33, -6, D:3) a +0 dagger (38, 7, D:3) a +0 hand axe a +0 short sword (40, 7, D:3) a cursed +0 robe a +0 dagger (41, -8, D:3) a throwing net (51, -9, D:3) a +0 club (57, 7, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, -2, D:4) a +0 club (15, -26, D:4) a +0 rapier (16, -24, D:4) an uncursed staff of cold (18, -12, D:4) a +0 robe a +0 dagger (19, 0, D:4) a +0 whip (22, -8, D:4) a +0 hand axe (24, -7, D:4) a +0 club (30, 2, D:4) a +0 quarterstaff (31, 3, D:4) a +0 leather armour (40, -7, D:4) 10 bolts (47, 0, D:4) a +1 pair of boots (47, 14, D:4) a cursed -3 whip (51, -25, D:4) a +0 plate armour (65, -9, D:4) a cursed -1 whip (66, -4, D:4) a +1 pair of boots of stealth (69, -1, D:4) 6 atropa-tipped darts Level 5 of the Dungeon [Shop] Vixies's Antique Armour Shoppe a +0 robe (18 gold) a +1 pair of boots of stealth (429 gold) the +5 ring mail of the Evening Star {MR+} (1081 gold) It affects your resistance to hostile enchantments. a +1 robe of positive energy (252 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 helmet of see invisible (299 gold) the +2 pair of boots of Lurphow {rC- Str+4} (595 gold) It affects your strength (+4). It makes you vulnerable to cold. a +0 leather armour (52 gold) the cursed +0 chain mail "Puvunoi" {rElec MP+9 Int-4 Dex+4} (894 gold) It affects your intelligence (-4). It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. a +0 chain mail (117 gold) [Shop] Tirutoim's Distillery a potion of degeneration (11 gold) a potion of berserk rage (55 gold) a potion of flight (33 gold) 2 potions of stabbing (88 gold) a potion of brilliance (44 gold) a potion of lignification (33 gold) a potion of might (44 gold) a potion of might (44 gold) a potion of stabbing (44 gold) [Shop] Giexuv's Antique Armour Shoppe a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +2 buckler (462 gold) a cursed +0 robe (2 gold) a +0 scale mail of positive energy (224 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +4 scale mail of positive energy (784 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +1 ring mail of cold resistance (448 gold) a +0 pair of gloves (126 gold) a +3 plate armour of fire resistance (1260 gold) a +2 pair of gloves (462 gold) [Shop] Jadacoj's Weapon Emporium a +0 mace of protection (84 gold) 8 boomerangs (60 gold) 17 poisoned darts (102 gold) a +2 hand axe of flaming (261 gold) a cursed -3 war axe (1 gold) the +3 spear of Fatigue {freeze, *Noise rPois Int+3} (516 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. It may make noises in combat. the +2 Maxwell's thermic engine {flame, freeze} (660 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. the +7 pair of quick blades "Gyre" and "Gimble" {protect} (900 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 mace (45 gold) 13 stones (19 gold) [Shop] Jilun's Assorted Antiques a +0 flail (80 gold) a +0 morningstar (92 gold) a scroll of immolation (80 gold) a scroll of enchant weapon (172 gold) a +1 pair of gloves (264 gold) a scroll of remove curse (69 gold) a +0 quarterstaff (92 gold) a scroll of identify (46 gold) 2 potions of brilliance (184 gold) a scroll of fog (46 gold) (0, 0, D:5) a cursed -3 giant club (8, -14, D:5) 29 arrows a +0 shortbow (10, -15, D:5) 20 arrows (12, -16, D:5) an arrow (12, -9, D:5) a +0 shortbow 20 arrows (13, -15, D:5) 29 arrows (16, -13, D:5) a +0 shortbow (17, -12, D:5) a +0 robe a +0 dagger (17, -11, D:5) a +0 flail a +0 flail (31, -17, D:5) a +0 dagger (31, 11, D:5) a +0 short sword (40, -7, D:5) the +4 short sword of Dithmenos's Delight {drain, +Inv MR+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. Level 6 of the Dungeon (12, 27, D:6) a +0 dagger (16, -4, D:6) a +0 great sword a +0 chain mail a +0 great sword a +0 plate armour (17, -4, D:6) a +0 hand axe a +0 robe (17, 18, D:6) 8 atropa-tipped darts (18, -3, D:6) a +0 rapier a +0 leather armour (22, -5, D:6) the +4 double sword of Wariness {elec, +Blink MR- Dex+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (25, 8, D:6) a +0 plate armour (37, 22, D:6) 2 arrows (38, 15, D:6) 13 arrows a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) the +4 tower shield of the Trilobite {rN+} It protects you from negative energy. (1, -2, D:7) a +0 whip (16, -13, D:7) a throwing net (25, 8, D:7) a +0 dagger a +0 robe (25, 9, D:7) a +0 ring mail (27, 6, D:7) a +0 dagger a +0 leather armour a +0 short sword (28, -4, D:7) a +0 hunting sling (29, 5, D:7) a +0 dagger a +0 robe (33, -3, D:7) a +0 rapier (38, -10, D:7) a +0 rapier (41, -38, D:7) a +0 giant spiked club (41, -36, D:7) a cursed +0 leather armour (45, -24, D:7) a +0 robe a +0 dagger (48, -27, D:7) a +0 chain mail a +0 dire flail (48, -26, D:7) a +0 robe a +0 dagger (53, -10, D:7) 20 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 flail (5, -13, D:8) a +0 spear (5, -11, D:8) a +0 spear (6, -12, D:8) a +0 spear (10, 14, D:8) a +0 robe (24, -10, D:8) a +0 robe (31, -2, D:8) a +0 shortbow a +0 halberd 18 arrows (36, -9, D:8) an arrow (36, 12, D:8) a +0 dagger a +0 robe (38, 12, D:8) a +0 hand axe (40, 10, D:8) a +0 dagger a +0 ring mail (45, 34, D:8) a +0 chain mail (46, 29, D:8) a +0 giant club (48, 34, D:8) 14 arrows (50, 11, D:8) 23 bolts (50, 12, D:8) a +0 scale mail (58, 36, D:8) a +0 flail (63, 30, D:8) an uncursed staff of poison Level 9 of the Dungeon (0, 0, D:9) a scroll of fear (18, -39, D:9) a +0 hand axe (27, -10, D:9) a +0 dagger a +0 leather armour (30, -8, D:9) a +0 dagger of flaming a +0 leather armour (36, -7, D:9) a +0 leather armour a +0 dagger (36, -6, D:9) a +0 plate armour a +0 halberd (40, -48, D:9) a +0 vorpal mace (54, -26, D:9) a +0 mace (55, -22, D:9) a +0 war axe a +0 dagger a +0 robe (56, -22, D:9) a cursed -2 mace (57, -22, D:9) a +0 dagger a cursed +0 robe Level 10 of the Dungeon (8, 27, D:10) a stone (9, 27, D:10) a stone (13, 0, D:10) 20 bolts (14, 0, D:10) a +0 flail a +2 ring mail of poison resistance (16, 0, D:10) a +0 flail (19, 27, D:10) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (3, -17, Lair:1) a +0 cloak a +0 robe (16, -17, Lair:1) a lightning rod (4/4) (22, -24, Lair:1) a +0 robe (29, -13, Lair:1) a +0 war axe (42, -20, Lair:1) a +0 dagger a +0 robe a cursed +0 buckler (45, -14, Lair:1) a +0 rapier a +0 robe (46, -27, Lair:1) a stone (47, -24, Lair:1) a scroll of identify (51, -28, Lair:1) a ration (51, -16, Lair:1) a stone (52, -17, Lair:1) a stone (54, -24, Lair:1) a stone (54, -19, Lair:1) a stone Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak skeleton (1, 3, Lair:2) a ration (2, -6, Lair:2) a scroll of remove curse (6, 8, Lair:2) a scroll of remove curse (7, 5, Lair:2) a +0 mace