pod Level 1 of the Dungeon (0, 0, D:1) a +0 spear (24, 4, D:1) a +0 dagger (36, 4, D:1) a +0 leather armour (42, -32, D:1) a cursed -3 dagger (44, -36, D:1) a +0 spear (48, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 11, D:2) a +0 scale mail (15, -4, D:2) a +0 spear (17, 14, D:2) a +0 dagger (28, 8, D:2) a +0 club (28, 25, D:2) a +0 leather armour a +0 dagger (29, 3, D:2) a +0 leather armour (30, 2, D:2) a +0 whip (34, 18, D:2) a +0 hand axe (36, 23, D:2) a +0 short sword (47, 1, D:2) a +0 blowgun Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 11, D:3) a +0 dagger (6, 7, D:3) a +0 robe (9, -22, D:3) a +0 dagger a cursed -2 plate armour (17, -32, D:3) a +0 dagger (36, -16, D:3) a +0 robe a +0 club (37, 0, D:3) a +0 club (38, -2, D:3) a +0 scale mail (38, -1, D:3) an uncursed ring of poison resistance (41, -18, D:3) a +0 short sword (43, 14, D:3) a +0 club (44, -28, D:3) a +0 club (44, 5, D:3) a +1 scythe of protection a +0 robe (47, 13, D:3) a +0 chain mail (48, -34, D:3) a +0 dagger (60, -21, D:3) a +0 club (61, -24, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (39, 9, D:4) a +0 rapier (53, 12, D:4) a +0 hand axe (54, 12, D:4) a +0 dagger a +0 robe (55, 11, D:4) a +0 club a +0 scale mail (55, 12, D:4) a +0 club (57, 16, D:4) a +0 giant club (58, 23, D:4) a +0 giant club (64, 7, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Qimusauju's Antique Weapon Shop a +0 hand crossbow of velocity (187 gold) a +2 flail of protection (421 gold) a +0 war axe (91 gold) the cursed +1 hand crossbow of the Blowfly {elec, rElec rPois MR-} (642 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 short sword (78 gold) a +0 club (26 gold) a +1 antimagic glaive (689 gold) a +2 spear of flaming (452 gold) a +0 hunting sling (39 gold) a +0 scimitar (104 gold) a +0 club (26 gold) [Shop] Juojexej's Assorted Antiques a +0 scale mail (116 gold) the +2 robe of the Desert {rF+ rC+ Int+2 Stlth+} (1122 gold) It affects your intelligence (+2). It protects you from fire. It protects you from cold. It makes you more stealthy. a potion of curing (87 gold) an uncursed ring of flight (507 gold) a potion of brilliance (116 gold) a fan of gales (1160 gold) a scroll of vulnerability (217 gold) a scroll of enchant armour (217 gold) a +0 hunting sling (43 gold) a wand of flame (21) (333 gold) a scroll of magic mapping (101 gold) a scroll of holy word (217 gold) a +0 club (29 gold) (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 mace a +0 leather armour (2, -4, D:5) a +0 hand axe (3, -17, D:5) an uncursed ring of poison resistance (10, -12, D:5) a +0 shortbow a centaur skeleton (17, -16, D:5) a +0 blowgun (43, -27, D:5) a +0 dagger (unseen) the Ecumenical Temple