pod Level 1 of the Dungeon (0, 0, D:1) a +0 robe (28, 10, D:1) a +0 club (32, 6, D:1) a +0 club (33, 37, D:1) a +0 halberd (36, 4, D:1) 4 large rocks (44, 0, D:1) a +0 club Level 2 of the Dungeon (9, -16, D:2) a +0 whip (10, -2, D:2) a +0 club (10, 1, D:2) 14 arrows (16, -8, D:2) a +0 dagger (22, 4, D:2) 19 arrows (23, 1, D:2) a +0 helmet (23, 22, D:2) a +0 club a +0 hunting sling 16 stones (27, 22, D:2) a stone (28, 22, D:2) a stone (29, 22, D:2) a stone (30, 22, D:2) a stone (31, -7, D:2) 19 stones (34, -11, D:2) a +0 club (35, 11, D:2) a +1 dagger of venom (37, -23, D:2) 21 sling bullets (38, -2, D:2) a cursed +0 club (44, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 shield (4, -9, D:3) a poisoned needle (4, -7, D:3) a +0 blowgun 5 poisoned needles (4, 5, D:3) a +0 giant club (11, -11, D:3) a +0 dagger (15, 9, D:3) a +0 dagger (15, 44, D:3) a +0 scimitar (17, 29, D:3) a +0 club (34, 0, D:3) a +0 club (41, 0, D:3) a +0 leather armour a +0 war axe (46, -2, D:3) 8 poisoned needles a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (6, -6, D:4) a +0 mace (36, -19, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, 15, D:5) a +0 long sword (15, 8, D:5) a +0 hand axe of flaming a +0 chain mail 2 chunks of flesh (16, 7, D:5) a +0 dagger (16, 12, D:5) a cursed +0 hand axe 10 gold pieces an orc corpse (21, 12, D:5) a +2 hat Level 6 of the Dungeon (0, 0, D:6) 2 tomahawks (6, 4, D:6) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm.