Dungeon Crawl Stone Soup version 0.27-a0-824-gca8104f8d5 (webtiles) character file. Game seed: 9487931797193615658 28 poo4u the Conjurer (level 3, -11/21 HPs) Began as an Octopode Conjurer on Mar 30, 2021. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:05:40 (1629 turns). poo4u the Conjurer (Octopode Conjurer) Turns: 1629, Time: 00:05:41 Health: -11/21 AC: 1 Str: 6 XL: 3 Next: 14% Magic: 6/6 EV: 13 Int: 21 God: Gold: 38 SH: 0 Dex: 10 Spells: 1/6 levels left rFire . . . SeeInvis . d - +1 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +1 short sword of speed (weapon) Scrolls a - a scroll of blinking {unknown} b - a scroll of identify {unknown} c - a scroll of torment {unknown} e - a scroll of magic mapping {unknown} Skills: + Level 2.1 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 4.8 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Blink Tloc N/A N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 16% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Call Imp Summ 2% N/A 22% 2 Slow Hex 2% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund points at you and mumbles some strange words. The puff of flame misses you. There is an open door here. There is an open door here. Sigmund is nearby! You see here a frilled lizard skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund casts a spell at himself. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something tries to affect you, but you resist. You are confused. You bump into the rock wall. Something hits you but does no damage. You feel less confused. You hear some strange, mumbled words. You are confused. You are too confused! You bump into the rock wall. Something hits you! Ouch! That really hurt! A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You bump into the rock wall. You are too confused! You feel less confused. Something hits you! Ouch! That really hurt! You die... #.#.#.#.# #.. #.# #...÷...# ### #.# ###.....# #.# ###.### #.# ##.## ####### ####.# #...### ##.....## ##.##.#### ##.##.## ##....@..# ###........####.#...####..(...... ................@......'......... ###......#.####.#.÷.####......).. #..##.##.# #.##.## ##.......# #.##...#.####.#### ##.....## #........#......# ##...## ###....###.##.#.# ##'## #.#### #.##.#.# #.# #.# #.##.#.# #.# #.# #.##.#.####### ##.## There were no monsters in sight! Vanquished Creatures 2 ball pythons A bat (D:1) 3 endoplasms 2 giant cockroaches A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 5 kobolds A frilled lizard (D:2) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | poo4u the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1008 | D:1 | Learned a level 2 spell: Searing Ray 1235 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1440 | D:2 | Learned a level 2 spell: Blink 1534 | D:2 | Noticed Sigmund 1626 | D:2 | HP: 1/21 [something/puff of flame (6)] 1629 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_loops_corners, nicolae_overflow_crystal_walls, cheibriados_altar_1, kennysheep_generic_room_13, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 44 Searing Ray || 1 Armor: Skin || 5 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1629 | 1580 | 49 | 0 | 1369 | 2 | 814.5 | Dungeon | 1629 | 1580 | 49 | 0 | 1369 | 2 | 814.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1224 daAuts D:2: 405 daAuts