Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 12635824452745369459 94 popper the Conjurer (level 4, -23/34 HPs) Began as a Draconian Conjurer on Jan 25, 2024. Killed by an exploding orc (35 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:11:18 (3054 turns). popper the Conjurer (Draconian Conjurer) Turns: 3054, Time: 00:11:20 Health: -23/34 AC: 5 Str: 9 XL: 4 Next: 38% Magic: 1/7 EV: 12 Int: 20 God: Gold: 120 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls g - a scroll of identify Potions a - a potion of magic b - a potion of lignification {unknown} d - 2 potions of attraction e - a potion of curing f - a potion of mutation {unknown} h - a potion of might {unknown} i - a potion of resistance {unknown} Skills: + Level 0.5 Fighting + Level 2.4 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 16% 1 Inner Flame Hex/Fire 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Flame Wave Conj/Fire 12% 2d6 47% 4 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Curse of Agony Necr 2% N/A 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ((( Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (84% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The rat barely misses you. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (84% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc splashes around in the water. The rat bites you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The orc barely misses you. The rat barely misses you. Okay, then. Okay, then. It was a potion of curing. You feel better. The orc splashes around in the water. The rat barely misses you. As you read the scroll labelled TUDWAURCHIO, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The orc splashes around in the water. The rat bites you but does no damage. You barely miss the orc. You tail-slap the orc, but do no damage. The orc hits you but does no damage. The rat barely misses you. You hit the orc but do no damage. The orc hits you with a +0 war axe. The rat closely misses you. You closely miss the orc. Your tail-slap misses the orc. The orc misses you. The rat closely misses you. You hit the orc. Flame seeps out of the orc. The orc is lightly wounded. The orc is engulfed in blazing flames. You hear a splash. x2 The orc explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... ..##.###### ##........... #.........#.? ##............ .#....~~~...... . . .....~~~~~..... #.# .. #..~~r~~..... #.####....##..~§@§~..#.. ...............§○§...... #.###.....##....§§...#.. .[........##............ ........#.##.....###.#.. ..........##.....###.# . ....#.....##.......... ....)...........####.#. ........†.#.....# You could see a rat (inner flame). Vanquished Creatures 2 adders (D:3) A river rat (D:3) 2 ribbon worms (D:2) A dart slug (D:1) 2 orcs (D:3) 7 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 3 jackals (D:1) 8 kobolds A quokka (D:1) 3 bats (D:1) 2 frilled lizards 9 goblins 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | popper the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 368 | D:1 | Learned a level 2 spell: Searing Ray 1190 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1809 | D:2 | Found Naylalul's Weapon Shoppe. 2044 | D:2 | Found Toetaug's Weapon Shoppe. 2110 | D:2 | Found Uxuig's Weapon Shoppe. 2564 | D:3 | Reached skill level 5 in Conjurations 2721 | D:3 | Reached XP level 4. HP: 29/34 MP: 0/7 3032 | D:3 | Found a glowing drain. 3054 | D:3 | Killed by an exploding orc... ignited by their inner flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_corners, dreamdust_princess_corridor D:2: layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_shop_pleasant_corner_grove, shop, kennysheep_generic_room_5 D:3: layout_basic, nicolae_qazlal_style_of_elements, mainiacjoe_overflow_paths, mainiacjoe_overflow_brackets, portal_sewer_entry_a, guppyfry_early_orc_mine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Conjurations | 5 | 5.1 Stealth | 2 | 2.3 Fighting | | 0.5 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Dagger | 11 | 11 || 22 Tailslap | 4 | 1 || 5 Cast: Magic Dart | 15 | || 15 Searing Ray | 34 | 10 || 44 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Skin | 29 | 22 || 51 Dodge: Dodged | 30 | 23 || 53