popper Level 1 of the Dungeon (0, 0, D:1) a +0 robe (20, 7, D:1) a +0 club (still there?) a +0 helmet (still there?) a +2 spectral club (still there?) a +0 club (still there?) a +0 dagger (still there?) (22, 7, D:1) a +0 club a +0 club a +0 club a +0 club (25, 21, D:1) 3 poisoned darts (29, 25, D:1) 6 boomerangs (39, 27, D:1) a +0 short sword (48, -1, D:1) a +0 club Level 2 of the Dungeon (2, -2, D:2) a +0 buckler (3, -1, D:2) a +0 robe (5, 15, D:2) a +0 leather armour (30, 12, D:2) 6 stones (32, 11, D:2) a +0 club (35, 0, D:2) a +0 club (37, -1, D:2) a +0 club (38, 40, D:2) a +0 dagger a +0 sling (39, 16, D:2) a staff of alchemy (44, 27, D:2) a +0 short sword (49, 21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -1, D:3) a +0 club (1, 0, D:3) a +0 club (14, 35, D:3) 6 stones (18, -20, D:3) the +6 falchion of Res Nullius {heavy, rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison (23, -20, D:3) a +0 dagger (31, -18, D:3) a +0 scythe (31, -16, D:3) a +0 whip (33, 7, D:3) a +0 chain mail (43, -2, D:3) 3 atropa-tipped darts (44, 10, D:3) a +0 mace (48, 8, D:3) a +0 flail a +0 scale mail (50, 17, D:3) 3 stones (59, 2, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (3, -27, D:4) a hound corpse (4, -25, D:4) a staff of cold (4, -17, D:4) a +0 spear a gnoll corpse (5, -17, D:4) a +0 halberd (14, -31, D:4) a +0 dagger a goblin corpse (skeletalised by now) (25, -29, D:4) a +0 long sword (26, -38, D:4) a +0 trident a +0 leather armour (27, -38, D:4) a +0 club a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (28, -38, D:4) a +0 short sword a +0 dagger a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -34, D:4) a +0 dagger an orc corpse (skeletalised by now)