Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 4048092207744962208 5 popper the Shield-Bearer (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Feb 4, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (41 turns). popper the Shield-Bearer (Gnoll Wanderer) Turns: 41, Time: 00:00:32 Health: 0/13 AC: 6 Str: 9 XL: 1 Next: 80% Magic: 6/6 EV: 10 Int: 11 God: Gold: 0 SH: 5 Dex: 13 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . e - +0 buckler {AC+3} rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) e - a +0 buckler of protection (worn) Potions c - 2 potions of might Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 5.9 Stealth + Level 6.4 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 2.4 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 20% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 5% 3d5 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. A bat comes into view. The hobgoblin hits you but does no damage. x2 You hit the hobgoblin but do no damage. You bite the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. x2; The bat hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You block the bat's attack. You block the goblin's attack. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. The bat hits you but does no damage. The goblin hits you but does no damage. The bat hits you but does no damage. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The bat misses you. The goblin misses you. You block the hobgoblin's attack. Your Conjurations skill increases to level 2! You hit the goblin. Your bite misses the goblin. The goblin is severely wounded. You block the bat's attack. The goblin hits you but does no damage. The hobgoblin splashes around in the water. The goblin hits you but does no damage. The bat hits you but does no damage. You hit the goblin. You kill the goblin! The bat hits you but does no damage. The endoplasm freezes you. You are frozen. The hobgoblin splashes around in the water. You hit the hobgoblin but do no damage. You block the endoplasm's attack. The hobgoblin hits you. You block the endoplasm's attack. The bat barely misses you. You hit the endoplasm but do no damage. The bat closely misses you. The endoplasm hits you. The hobgoblin splashes around in the water. You block the endoplasm's attack. The endoplasm freezes you. You are frozen. You die... >. #.. .# .# ..#.# ... #. ..#.# .#.#.##.###....### ............#..... ....#....)........# #...#......~......# #...$.JJg~~.....# #......@.b...(..# # ##..............# ###.#....~..>~...≈..# ........≈~~.~~~.≈~~.## ##.......~...~<..~.... ####..†.............# #........~......## #.#.....≈~~.....# #.#......~......# You could see 2 endoplasms, a hobgoblin and a bat. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | popper the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | popper set off with the following items: a +0 dagger, a +0 | helmet, a potion of might, a +0 robe, a +0 buckler of | protection; and the following spell memorised: Sting; and | the following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 41 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms, minmay_misc_feat_cross, st_stairs_7 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 0.1 Stealth | | 5.9 Shields | | 6.4 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 2.4 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 25 Bite || 3 Armour: Robe || 22 Dodge: Dodged || 12 Block: Buckler || 14