popper Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (7, 6, D:1) a book of Cantrips (15, -29, D:1) a +0 leather armour (17, -30, D:1) a book of Touch (24, 3, D:1) a +0 mace 5 stones (27, -15, D:1) a +0 dagger (28, -2, D:1) 5 stones a +0 whip of draining (32, -6, D:1) a +0 club (34, 15, D:1) 9 stones Level 2 of the Dungeon [Shop] Haadierph's Antique Weapon Shoppe a +0 shortbow (75 gold) a +0 spear (75 gold) a +0 mace (75 gold) a +5 halberd of flaming (855 gold) a +0 rapier (100 gold) a +0 war axe of distortion (267 gold) a +0 heavy quarterstaff (230 gold) [Shop] Luum's Assorted Antiques a +2 war axe of electrocution (331 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a +1 ring mail of fire resistance (256 gold) a +6 ring of intelligence (576 gold) a +1 dagger of speed (208 gold) a scroll of fog (64 gold) [Shop] Uxexum's General Store a potion of invisibility (112 gold) a scroll of vulnerability (56 gold) 2 atropa-tipped darts (25 gold) a potion of brilliance (56 gold) a scroll of teleportation (42 gold) a potion of lignification (42 gold) a scroll of identify (28 gold) a +0 robe (9 gold) [Shop] Mucutit's General Store a potion of haste (130 gold) 3 stones (3 gold) a scroll of identify (26 gold) an amulet of guardian spirit (390 gold) a potion of haste (130 gold) a scroll of fog (52 gold) 4 stones (5 gold) the +2 war axe "Aqud" {protect, rC+ Str+4} (475 gold) Str+4: It affects your strength (+4). rC+: It protects you from cold. (0, 0, D:2) a +0 sling a +0 club (1, 45, D:2) a +0 ring mail (13, 25, D:2) a +0 spear (14, 28, D:2) a +0 spear (14, 29, D:2) a +0 club (23, 26, D:2) a +0 robe (27, 22, D:2) a +0 leather armour (28, 27, D:2) a +0 short sword (28, 39, D:2) a +0 short sword (41, 38, D:2) 7 stones (47, 2, D:2) a +0 mace (51, 11, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Dasatiet's Antique Armour Shoppe a +0 robe (16 gold) a +0 ring mail (96 gold) a +1 hat (264 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 ring mail of cold resistance (264 gold) a +2 chain mail of positive energy (444 gold) (0, 0, D:3) a +0 spear a +0 spear (1, 1, D:3) a +0 spear (9, 21, D:3) a +0 dagger (14, 21, D:3) 4 stones (17, 7, D:3) a stone (18, -12, D:3) a +3 mace of protection (23, 9, D:3) a +0 dagger (25, 26, D:3) a +0 dagger (26, 22, D:3) a +0 leather armour (30, 7, D:3) a +0 dagger (41, 12, D:3) 3 large rocks (43, 12, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hodor's Antique Weapon Shoppe a +0 quarterstaff (88 gold) a +0 long sword (77 gold) a +0 rapier (88 gold) a +4 dagger of electrocution (594 gold) a +0 spear (66 gold) a +0 long sword (77 gold) a +0 club (22 gold) a +0 club (22 gold) a +0 war axe (77 gold) a +0 club (22 gold) (0, 0, D:4) a blade talisman (8, 20, D:4) a +0 dagger (8, 21, D:4) a +0 dagger (8, 22, D:4) a +0 hand axe (11, 37, D:4) a +0 whip (14, 3, D:4) a +0 club (19, 29, D:4) a +0 short sword (23, 36, D:4) a +0 dagger (24, 34, D:4) a +0 rapier a +0 leather armour (35, -3, D:4) a +0 plate armour (39, 3, D:4) a +0 hammer (39, 23, D:4) a book of Death (39, 32, D:4) a +0 whip a +0 chain mail (40, 1, D:4) a +0 hammer (40, 2, D:4) a +0 hammer (40, 3, D:4) a +2 hammer of protection (40, 18, D:4) a +0 flail (40, 22, D:4) 7 stones (41, 34, D:4) a Young Poisoner's Handbook (41, 40, D:4) a +0 dagger (44, 1, D:4) a +4 quarterstaff of chaos a +0 hammer (45, 1, D:4) a +0 hammer (46, 0, D:4) a +0 hammer (47, 1, D:4) a +0 hammer (47, 36, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe (49, 34, D:4) a +0 club a +0 chain mail Level 5 of the Dungeon [Shop] Hetoaled's Firing Range a +0 hand cannon (52 gold) a +0 orcbow (52 gold) a throwing net (45 gold) a +0 orcbow (52 gold) 2 silver javelins (270 gold) a +0 longbow (97 gold) a +0 sling (22 gold) a +0 shortbow (45 gold) a throwing net (45 gold) a +0 triple crossbow (150 gold) 4 curare-tipped darts (72 gold) (0, 0, D:5) a +0 ring mail (1, -3, D:5) a +0 chain mail (26, -20, D:5) a +0 arbalest (33, 9, D:5) a +0 hand axe (34, -26, D:5) a +0 war axe (34, 11, D:5) a +0 trident 2 boomerangs (35, 11, D:5) a +0 robe a +0 dagger (37, 12, D:5) a +0 scale mail (38, 14, D:5) a +0 mace (39, -9, D:5) a ring of flight (44, 5, D:5) a +0 spear (51, -27, D:5) a throwing net (51, -22, D:5) a poisoned dart (51, 13, D:5) a +0 leather armour (52, -27, D:5) a stone (52, -25, D:5) an atropa-tipped dart (53, -27, D:5) a stone a stone Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 1, D:6) a +3 dagger of venom a +0 robe (2, 13, D:6) a +2 dagger of venom (4, 1, D:6) a +0 dagger (4, 3, D:6) a +0 club (17, -6, D:6) a +0 giant club (21, 3, D:6) a +0 flail (32, 12, D:6) 5 stones (33, 16, D:6) 8 stones (34, -26, D:6) a book of Burglary (37, -16, D:6) 5 boomerangs (38, 13, D:6) 2 stones (55, -14, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) 2 stones (1, -11, D:7) 3 stones (7, -30, D:7) a +0 robe a +4 long sword (8, -29, D:7) a +0 battleaxe a +0 robe a +4 battleaxe a +0 robe (9, -28, D:7) a +0 robe a +0 spear (14, -6, D:7) a +0 falchion (15, -49, D:7) a +0 long sword (17, -27, D:7) 5 stones (21, -41, D:7) a +0 flail (22, -40, D:7) a +0 flail (23, -40, D:7) a +0 whip (27, -27, D:7) a +0 hand axe (29, -12, D:7) a +0 leather armour a +0 club (29, -11, D:7) a +0 robe a +0 dagger (31, -46, D:7) a book of Air (32, -19, D:7) a +0 ring mail a +0 flail (45, -32, D:7) 2 boomerangs (46, -31, D:7) 2 boomerangs (47, -32, D:7) 2 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (13, -25, D:8) a +0 robe (18, -52, D:8) a curare-tipped dart a +0 whip (27, -53, D:8) a +0 plate armour (28, -51, D:8) a +0 robe a +0 dagger (35, -53, D:8) 3 stones (37, -21, D:8) a +0 ring mail (39, -38, D:8) a +0 whip of flaming a +0 robe (42, -14, D:8) a +0 leather armour (44, -42, D:8) a +0 dagger (45, -27, D:8) a +0 short sword (46, -31, D:8) a +0 short sword a +0 chain mail (46, -30, D:8) a +0 flail (46, -27, D:8) a +0 dagger (47, -26, D:8) a +2 dagger of chaos a +0 robe of fire resistance (47, -5, D:8) a +0 great sword (49, -24, D:8) a +1 ring mail of poison resistance a +0 dagger (50, -12, D:8) a book of the Moon (53, -43, D:8) a +1 trident of protection Level 9 of the Dungeon [Shop] Ruaq's Retail Resort the +1 robe of the Barnacle {+Blink Str+4} (281 gold) Str+4: It affects your strength (+4). +Blink: It lets you blink. a +0 rapier (40 gold) 3 scrolls of revelation (225 gold) a manual of Ranged Weapons (800 gold) a +0 ring mail (40 gold) an amulet of regeneration (300 gold) a ring of resist corrosion (200 gold) a potion of resistance (100 gold) a potion of might (40 gold) (0, 0, D:9) a +0 scale mail (12, -3, D:9) a curare-tipped dart a +0 short sword (12, -2, D:9) a +0 whip (13, -2, D:9) a stone a +0 dagger (13, -1, D:9) 4 poisoned darts a +0 short sword a +0 dagger (13, 9, D:9) a +0 sling (14, -1, D:9) a +0 robe a +0 dagger (15, 0, D:9) a +0 dagger (15, 17, D:9) a +0 short sword (16, 13, D:9) a +0 short sword (16, 15, D:9) a +0 club (17, 20, D:9) a +0 shortbow of draining a +0 club (18, 17, D:9) a +0 short sword 4 stones (18, 20, D:9) a +1 vampiric dagger a curare-tipped dart a +0 club (19, 18, D:9) a +0 short sword 2 poisoned darts (21, -8, D:9) a serpent talisman (23, 3, D:9) a +0 club (24, 3, D:9) a +0 ring mail a +0 trident (26, 15, D:9) a +0 robe (30, -8, D:9) a book of Spatial Translocations (30, 4, D:9) 5 stones (30, 15, D:9) 6 stones (32, 1, D:9) a +0 club (32, 8, D:9) a +4 spear (34, 22, D:9) a +0 club a +0 leather armour a +0 whip (35, 17, D:9) a +0 flail (35, 25, D:9) a +0 giant club a +0 giant club (39, 24, D:9) a +0 whip (41, 27, D:9) a +0 short sword (44, 6, D:9) a +1 flail of protection (46, 8, D:9) a +0 orcbow a +0 flail (47, 9, D:9) a +0 flail (48, 26, D:9) a staff of air (52, -8, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (9, -16, D:10) a +0 troll leather armour (15, -12, D:10) a +0 scale mail (19, -12, D:10) a +0 ring mail (25, -19, D:10) a +0 shortbow (29, -28, D:10) a +0 ring mail (29, -26, D:10) 5 stones (29, -11, D:10) 2 poisoned darts (35, -16, D:10) a +0 chain mail (48, -31, D:10) a book of Annihilations Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 5, D:11) a +0 dagger the +1 robe of Lifelessness {rElec rC- Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (2, 14, D:11) the serpent talisman "Forget-Me-Not" {rElec Int+3 Dex+8 Stlth-} [serpent talisman] Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (unseen) (7, 9, D:11) a +0 robe (10, 9, D:11) 12 gold pieces (14, 33, D:11) a +0 dagger of draining (still there?) 5 stones (still there?) (15, 32, D:11) a +0 dagger 4 boomerangs (17, 32, D:11) a +0 short sword (still there?) a +0 short sword (still there?) 7 poisoned darts (still there?) a potion of curing (still there?) (18, 25, D:11) 9 stones (18, 27, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, 12, Lair:1) a +0 leather armour (7, 17, Lair:1) a scroll of torment 2 scrolls of vulnerability a scroll of amnesia (11, -6, Lair:1) 7 stones (29, 33, Lair:1) 8 stones (42, 7, Lair:1) an amulet of magic regeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (17, -17, Lair:2) 5 boomerangs (21, 11, Lair:2) a +0 chain mail (25, 31, Lair:2) a +0 robe (26, 13, Lair:2) a +0 ring mail (45, -9, Lair:2) 2 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (19, 36, Lair:3) a +0 dagger (40, 21, Lair:3) 5 atropa-tipped darts Level 4 of the Lair of Beasts (4, -32, Lair:4) a +0 pair of gloves (19, -23, Lair:4) a +0 ring mail (20, 6, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of enchant armour (7, -28, Lair:5) a potion of curing (7, -27, Lair:5) a +0 chain mail (7, -26, Lair:5) a +0 hand axe (8, -28, Lair:5) a stone (8, -26, Lair:5) a box of beasts (8, 3, Lair:5) a +0 trident (9, -28, Lair:5) 20 gold pieces (9, -26, Lair:5) a +4 spear of pain (unseen) (10, -28, Lair:5) a book of Geomancy Level 1 of the Shoals (0, 0, Shoals:1) a +0 whip (9, -33, Shoals:1) a book of Spontaneous Combustion (13, -16, Shoals:1) 3 large rocks (13, 3, Shoals:1) a +0 pair of gloves (15, -21, Shoals:1) 5 large rocks (19, -10, Shoals:1) a +0 morningstar (22, -14, Shoals:1) a scroll of amnesia (23, -15, Shoals:1) 7 stones (24, -14, Shoals:1) a potion of degeneration (33, -9, Shoals:1) a +0 ring mail (35, 10, Shoals:1) 9 stones (47, -34, Shoals:1) the +1 pair of boots of Yrosijec {Harm SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (48, -22, Shoals:1) a +0 spear (53, -31, Shoals:1) 3 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 robe (11, 10, Shoals:2) 5 stones (17, 2, Shoals:2) a +0 long sword (19, 14, Shoals:2) a snapping turtle corpse (skeletalised by now) (29, 11, Shoals:2) a sea snake corpse (skeletalised by now) (32, 8, Shoals:2) a +0 trident of venom a boomerang a merfolk corpse (skeletalised by now) (33, 3, Shoals:2) a sea snake corpse (skeletalised by now)