pornopis the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a staff of earth (35, 14, D) an amulet of reflection (35, 15, D) a book of Hexes (36, 1, D) a staff of death (unseen) (36, 14, D) a book of Sloth (36, 15, D) a wand of iceblast (5) (37, 0, D) a +4 heavy great mace (37, 1, D) a +1 antimagic bardiche (unseen) (37, 14, D) a wand of charming (5) (37, 15, D) a wand of flame (9) (38, 0, D) a +2 robe of fire resistance (38, 1, D) a +0 flail of protection (38, 3, D) a +0 shortbow a +0 robe (38, 14, D) the +1 war axe of Dept {freeze, rF- Dex+4} Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. (unseen) (38, 15, D) the ring "Jaupasu" {Fly Int+3} [ring of flight] Int: It affects your intelligence (+3). Fly: It grants you flight. (unseen) (38, 20, D) a +1 morningstar of venom (unseen) (39, 0, D) a staff of conjuration (39, 1, D) a staff of cold (39, 3, D) a +1 scimitar of flaming a +0 shortbow a +0 robe (39, 5, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (39, 15, D) a +2 vampiric trident (unseen) (39, 22, D) a caustic shrike corpse (40, 0, D) a +2 trident of freezing (40, 1, D) a +2 war axe of freezing (unseen) (40, 14, D) a +2 leather armour of poison resistance (unseen) (40, 15, D) the +4 sling of Mashing Execution {antimagic, *Corrode rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (unseen) (41, 1, D) a lightning rod (4/4) (41, 14, D) a +3 trident of distortion (unseen) (41, 15, D) 4 potions of heal wounds (41, 21, D) a +5 flail of draining (unseen) (41, 22, D) a +4 flail of holy wrath (unseen) (42, 0, D) a +2 falchion of flaming (unseen) (42, 1, D) the +9 plate armour "Goun" {Int+3 Dex+6} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). (42, 14, D) the +6 flail "Mekowk" {venom, rN+ Int+3 SInv} Int: It affects your intelligence (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (42, 15, D) a staff of fire (unseen) (43, 14, D) a staff of death (unseen) (43, 15, D) a book of Air (48, 2, D) a +0 trident a merfolk corpse (49, 1, D) a staff of death (49, 12, D) a +1 leather armour of willpower (49, 24, D) the +2 flail of Dull Exoneration {heavy, rN+ Int-4 SInv} Int: It affects your intelligence (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. (49, 36, D) a +2 trident of pain (49, 42, D) a yak corpse (skeletalised by now) (50, 0, D) a piece from Xom's chessboard (15/15) (50, 1, D) a +2 spear of venom a merfolk corpse (50, 3, D) a +0 trident a +0 leather armour (50, 12, D) a +1 mace of holy wrath (50, 13, D) the +9 halberd of Rotation {protect, rElec} rElec: It insulates you from electricity. (50, 25, D) a book of Burglary (50, 37, D) a +0 flail of protection (50, 42, D) a komodo dragon corpse (skeletalised by now) (51, 0, D) a book of Burglary (51, 1, D) a +0 shortbow of flaming (51, 2, D) a +0 trident a merfolk corpse (51, 4, D) a +0 rapier of speed a +0 robe a merfolk corpse (51, 25, D) the +0 plate armour "Tiexko" {rC- rN+ Dex+5} Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (51, 29, D) a sea snake corpse (skeletalised by now) (51, 40, D) a komodo dragon corpse (skeletalised by now) (51, 41, D) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (52, 0, D) a +5 crystal plate armour a +0 buckler a +0 scale mail (52, 1, D) a +0 spear 2 javelins a +0 leather armour a +3 halberd of protection a merfolk corpse (52, 2, D) a +2 spear of venom 2 javelins a +0 leather armour (52, 11, D) a ring of fire an amulet of guardian spirit a ring of wizardry a ring of ice a ring of wizardry a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight an amulet of the acrobat (52, 12, D) a +3 ring mail of positive energy (52, 17, D) a +1 great sword of flaming (52, 24, D) a +0 leather armour (52, 25, D) the +4 shadow dragon scales of the Silversmith {Contam rPois rF- Str+4 Stlth++++} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you much more stealthy. (52, 28, D) a +0 quarterstaff a +0 longbow of flaming a satyr corpse (skeletalised by now) (52, 32, D) a +0 rapier the +1 robe "Itrana" {+Inv rElec rPois rC+} rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. +Inv: It lets you turn invisible. a water nymph corpse (skeletalised by now) (52, 36, D) a +8 sling (52, 41, D) a cane toad corpse (skeletalised by now) (53, 1, D) a snapping turtle corpse (53, 2, D) a +0 trident a boomerang (53, 3, D) a sea snake corpse (53, 4, D) a +0 trident of freezing a +0 robe (53, 12, D) a staff of earth (53, 13, D) a +0 glaive of flaming (53, 15, D) 4 large rocks (53, 17, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (53, 18, D) a +2 battleaxe of freezing a +0 giant club a frost giant corpse (skeletalised by now) an ogre corpse (skeletalised by now) (53, 24, D) a +0 robe (53, 29, D) a +1 heavy trident a +0 robe a merfolk corpse (skeletalised by now) (53, 32, D) a +2 vampiric rapier a +0 robe a merfolk corpse (skeletalised by now) (53, 37, D) the +0 scale mail of Nemelex Xobeh's Favour {Rampage rC+} rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (54, 0, D) a staff of fire (54, 1, D) a +5 morningstar of flaming (54, 12, D) a +1 broad axe of freezing (54, 15, D) 3 large rocks a cyclops corpse (skeletalised by now) (54, 16, D) 4 large rocks (54, 17, D) 3 large rocks a +0 giant spiked club a cyclops corpse (skeletalised by now) (54, 28, D) a +2 trident of protection a +2 leather armour of poison resistance (54, 29, D) a +2 trident of venom a +0 robe a merfolk corpse (skeletalised by now) (54, 30, D) a sea snake corpse (skeletalised by now) (55, 0, D) a staff of poison (55, 1, D) a staff of death (55, 12, D) the +9 longbow "Imaptaw" {heavy, rElec rN++ Str-5} Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (55, 17, D) 4 large rocks a +0 giant club a stone giant corpse (skeletalised by now) (55, 24, D) a +2 orcbow of draining (60, 36, D) a staff of conjuration (61, 0, D) a condenser vane (61, 8, D) a phial of floods (61, 37, D) a book of Misfortune (61, 40, D) a very ugly thing corpse (skeletalised by now) (62, 9, D) a +2 spear of venom (62, 16, D) a staff of death (62, 17, D) a staff of earth (unseen) (62, 26, D) the +1 chain mail of Cheibriados {rC- Int+8} Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. (62, 30, D) a +2 vampiric dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (62, 31, D) a black bear corpse (skeletalised by now) (62, 36, D) the +9 flail of Ignis's Benevolence {speed, rF- rCorr Int+6} Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (63, 0, D) a staff of death (63, 8, D) the +6 rapier of Foluly {vamp, +Blink Will- Str+4 Int+5 Dex+3} Str: It affects your strength (+4). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). +Blink: It lets you blink. Will: It decreases your willpower. (63, 17, D) a staff of poison (63, 31, D) a +0 rapier a +0 robe a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (63, 32, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (64, 16, D) a staff of air (64, 17, D) a +8 chain mail of ponderousness (unseen) (67, 0, D) a +3 scale mail of poison resistance (67, 2, D) a +0 scythe a +0 robe (68, 2, D) a +0 trident a +2 robe of cold resistance (69, 0, D) a +5 great mace of protection (69, 1, D) a +0 dagger of draining a +0 robe (69, 36, D) the +0 pair of boots "Befecil" {Fly Str-3 Dex+6} Str: It affects your strength (-3). Dex: It affects your dexterity (+6). Fly: It grants you flight. (70, 21, D) a +0 short sword (70, 37, D) a staff of cold (70, 39, D) a +0 broad axe (70, 41, D) a +0 club a draconian corpse (skeletalised by now) (71, 8, D) a +0 hand axe of electrocution (71, 16, D) a +1 mace of protection (71, 17, D) the +0 rapier "Nuniebinno" {drain, Fly rF+ Will- Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. Fly: It grants you flight. Will: It decreases your willpower. (71, 22, D) a +0 rapier a +0 leather armour (71, 27, D) a staff of cold (71, 29, D) a +1 vampiric halberd (71, 30, D) a +0 long sword (71, 36, D) a staff of air (71, 37, D) a +3 flail of protection (71, 39, D) a +0 club a +0 club (71, 40, D) a +0 falchion a +0 scimitar a draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (72, 9, D) the staff of the Sky {rC+ Will+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. Conj: It increases the power of your Conjurations spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (72, 16, D) a +3 flail of protection (72, 18, D) a +0 long sword (72, 29, D) a +0 rapier (72, 37, D) the staff of Success {rC+ Str+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rC: It protects you from cold. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 39, D) a +0 glaive a purple draconian corpse (skeletalised by now) (72, 41, D) a +0 club (73, 16, D) a staff of poison (73, 17, D) a +5 shortbow of electrocution (73, 19, D) a +0 rapier (73, 20, D) a +0 dagger a +0 leather armour (73, 26, D) a +4 chain mail of willpower (73, 29, D) a +0 short sword a +0 leather armour (73, 36, D) the staff "Ureotzow" {rC- rN++ Str+3 Int+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 39, D) a +0 mace a draconian corpse (skeletalised by now) (74, 2, D) a +0 dagger a +0 hand axe (74, 31, D) a +0 long sword a +0 scale mail (75, 1, D) a box of beasts