Dungeon Sprint DCSS version 0.31-a0-358-gac0dbeb3ab (webtiles) character file. Game seed: 18152979494763102305 0 pornopis the Covered (level 1, -3/27 HPs) Began as a Barachi Fighter on July 25, 2023. Succumbed to a merfolk siren's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (10 turns). pornopis the Covered (Barachi Fighter) Turns: 10, Time: 00:00:08 Health: -3/27 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking (expiring), lethally poisoned (-3 -> -23), quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 3.6 Fighting * Level 2.1 Maces & Flails - Level 3.6 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +1 trident of venom. The merfolk siren shouts! Found 243 gold pieces. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren closely misses you. You feel a strong urge to attack something. There is an open door here. You sock the merfolk siren! The merfolk siren is moderately wounded. You block the merfolk siren's attack. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +1 trident of venom! You are poisoned. You hit the merfolk siren. The merfolk siren is moderately wounded. You feel sick. The merfolk siren barely misses you. You closely miss the merfolk siren. The merfolk siren is moderately wounded. You feel sick. The merfolk siren hits you with a +1 trident of venom. You are lethally poisoned! You closely miss the merfolk siren. The merfolk siren is moderately wounded. You feel sick. The merfolk siren closely misses you. You closely miss the merfolk siren. The merfolk siren is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The merfolk siren hits you with a +1 trident of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Unknown command. You closely miss the merfolk siren. The merfolk siren is moderately wounded. You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Barachi Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a merfolk siren 9 | D | HP: 1/27 [merfolk siren/+1 trident of venom (6)] 10 | D | Succumbed to a merfolk siren's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Flail || 7 Use: Potion || 1 Dodge: Dodged || 3 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts