pornopis the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +2 dagger of speed (unseen) (19, 16, D) a +0 orcbow a staff of cold (19, 17, D) the +6 rapier of Objectivity {venom, rCorr Str+4 Int+4 Dex-4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. (19, 18, D) 2 large rocks a stone giant corpse (20, 0, D) a staff of fire (unseen) (20, 1, D) the staff "Oskuy" {rElec rPois rF+ Will+ Str+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (20, 17, D) a +0 shortbow (21, 1, D) a phantom mirror (21, 4, D) a water moccasin corpse (skeletalised by now) (21, 16, D) a +1 dagger of distortion (21, 18, D) a +0 orcbow (21, 19, D) a +6 spear 3 javelins a +0 leather armour a +0 arbalest a yaktaur corpse (21, 20, D) a +0 arbalest a +1 orcbow of draining a yaktaur corpse (21, 32, D) a staff of fire (unseen) (21, 33, D) a +0 ring mail of poison resistance (unseen) (21, 34, D) a +2 heavy sling (unseen) (22, 0, D) the +4 consecrated labrys {holy, Valiant Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (22, 1, D) a staff of cold (22, 18, D) 6 large rocks (22, 19, D) 4 large rocks a stone giant corpse (22, 20, D) a +6 heavy spear 2 javelins the +2 robe of Incorporation {Will++ Dex+2} Dex: It affects your dexterity (+2). Will: It greatly increases your willpower. (22, 32, D) a wand of quicksilver (2) (22, 33, D) a +0 dagger (22, 34, D) the +8 halberd of Xom, Sheltering {venom, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (23, 0, D) a +0 hand axe of electrocution (23, 5, D) a bullfrog corpse (skeletalised by now) (23, 7, D) a black mamba corpse (skeletalised by now) (23, 16, D) a +1 war axe of electrocution (23, 17, D) a +3 sling of flaming a +0 arbalest a +0 shortbow of flaming a +0 leather armour a yaktaur corpse (23, 18, D) a staff of air (23, 19, D) the +1 hand axe of Peakhliph {flame, Str+3} Str: It affects your strength (+3). a +0 arbalest a yaktaur corpse (23, 20, D) a +0 spear 3 silver javelins a +0 leather armour a merfolk corpse (23, 33, D) a wand of polymorph (6) (23, 34, D) a wand of mindburst (5) (23, 36, D) a +2 short sword of speed (still there?) an elf corpse (still there?) (24, 0, D) a staff of poison (24, 1, D) a staff of poison (unseen) (24, 7, D) a polar bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (24, 18, D) a +1 plate armour of cold resistance (24, 19, D) 4 large rocks a stone giant corpse (24, 20, D) 5 large rocks a +0 shortbow a centaur corpse (24, 32, D) a +0 long sword (24, 33, D) a scroll of acquirement (24, 34, D) a +6 ring of dexterity (25, 0, D) a +1 pair of boots of rampaging (25, 1, D) a +2 shortbow of electrocution (unseen) (25, 7, D) a catoblepas corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (25, 17, D) a +0 orcbow a centaur corpse (25, 20, D) a +0 arbalest a yaktaur corpse (25, 32, D) a +0 flail of protection (unseen) (25, 33, D) a scroll of brand weapon (25, 34, D) a +1 executioner's axe of flaming (unseen) (25, 37, D) a +0 short sword (25, 38, D) a +0 hand axe of flaming (unseen) (26, 0, D) a tin of tremorstones (2/2) (26, 4, D) a bullfrog corpse (skeletalised by now) (26, 7, D) a komodo dragon corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (26, 18, D) the +4 lajatang "Jelly's Bane" {venom, rF+} rF: It protects you from fire. 3 silver javelins a +0 leather armour a merfolk corpse (26, 19, D) 9 large rocks a cyclops corpse (26, 32, D) a +0 glaive of freezing (unseen) (26, 33, D) a +0 short sword (26, 34, D) a +1 heavy long sword (still there?) a Young Poisoner's Handbook (still there?) (27, 0, D) a +4 chain mail of fire resistance (unseen) (27, 16, D) a staff of fire (27, 17, D) the +0 scale mail of Subjectivity {Drain rF++} rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. (27, 19, D) 4 large rocks (27, 32, D) a book of Ice (27, 33, D) a wand of quicksilver (3) (27, 34, D) a book of the Wilderness (27, 36, D) a +0 long sword of electrocution (unseen) (27, 38, D) a +0 long sword an elf corpse (28, 0, D) a piece from Xom's chessboard (15/15) (28, 1, D) a +0 vampiric hand axe (28, 17, D) a +0 spear (28, 18, D) a +0 shortbow a staff of fire (28, 33, D) the Parchment of Exhumation Spells Type Level a - Vampiric Draining Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Infestation Necromancy 8 (unseen) (29, 1, D) a +1 helmet of intelligence (29, 16, D) the +1 lajatang of Arrival {flame, Str+2 Dex+5 Stlth-} Str: It affects your strength (+2). Dex: It affects your dexterity (+5). Stlth: It makes you less stealthy. (29, 17, D) a +2 tower shield of poison resistance (29, 32, D) a +1 chain mail of willpower (unseen) (29, 33, D) a +0 short sword (29, 36, D) a +3 heavy hand axe (unseen) (30, 36, D) a +0 long sword a +0 leather armour an elf corpse (35, 14, D) a +1 broad axe of freezing (unseen) (35, 15, D) a staff of earth (unseen) (35, 28, D) the +9 halberd of Havoc {spect, Str+4 Int+3} Str: It affects your strength (+4). Int: It affects your intelligence (+3). (35, 29, D) a +8 plate armour of ponderousness (unseen) (36, 1, D) the +10 great sword of Symmetry {drain, rElec rC+ Will- Str+3} Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It decreases your willpower. (unseen) (36, 14, D) the staff of Wisdom {rPois rF+ Will+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (36, 15, D) a staff of earth (unseen) (36, 28, D) a +2 short sword of protection (36, 33, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (37, 0, D) a +0 rapier of electrocution (37, 1, D) a phial of floods (37, 14, D) a +0 quarterstaff of holy wrath (unseen) (37, 15, D) the staff "Goblinslayer" {Dex+7 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+7). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (37, 29, D) the +1 short sword of Tortfeasance {drain, rF- rC+ Str+2} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. (unseen) (37, 33, D) +0 fire dragon scales a hydra corpse (skeletalised by now) a fire dragon corpse (skeletalised by now) (37, 34, D) a swamp drake corpse (skeletalised by now) (37, 35, D) an ice dragon corpse (skeletalised by now) (38, 0, D) the ring of Enarhim {rPois Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rPois: It protects you from poison. (unseen) (38, 4, D) a +1 great sword of flaming (38, 15, D) a +1 pair of gloves of infusion (unseen) (38, 28, D) a +1 ring mail of poison resistance (38, 29, D) a +4 longbow of freezing (unseen) (38, 33, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (38, 35, D) a death drake corpse (skeletalised by now) (39, 0, D) an amulet of the acrobat (39, 1, D) a staff of air (39, 4, D) a +0 great sword of flaming (unseen) (39, 15, D) a +3 chain mail of cold resistance (unseen) (39, 28, D) a +2 mace of draining (39, 32, D) a wyvern corpse (skeletalised by now) (39, 35, D) a swamp dragon corpse (skeletalised by now) (40, 0, D) a +2 great sword of flaming (40, 1, D) the amulet "Liyska" {Spirit Rampage *Corrode rF- Str+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (40, 3, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (40, 4, D) a +2 great sword of flaming (unseen) (40, 14, D) a +5 rapier of holy wrath (unseen) (40, 15, D) a +1 hat of stealth (40, 36, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (41, 4, D) a +2 great sword of flaming (still there?) a +6 ring of dexterity (still there?) (41, 6, D) a +1 great sword of flaming (unseen) (41, 14, D) a +4 heavy halberd (unseen) (41, 15, D) a +2 pair of boots of rampaging (41, 29, D) the +6 mace "Adoul" {flame, rN+} rN: It protects you from negative energy. (unseen) (42, 1, D) a +3 spectral giant spiked club (42, 14, D) the +0 ring mail of Masochism {Str+3} Str: It affects your strength (+3). (unseen) (42, 28, D) a +1 heavy sling (42, 29, D) the +7 shadow dragon scales of Death's Door {-Cast rF+++ rC+++ Dex+4 Stlth++++} Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rC: It renders you almost immune to cold. -Cast: It prevents spellcasting. Stlth: It makes you much more stealthy. (unseen) (43, 14, D) the +1 scimitar of Gimamuh {freeze, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (43, 28, D) a staff of fire (43, 29, D) a staff of cold (unseen) (49, 1, D) the staff of Termination {rElec Int+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 3, D) a +0 war axe a +0 ring mail (49, 24, D) a +1 robe (unseen) (49, 37, D) a +1 sling of flaming (unseen) (50, 0, D) a +0 dagger (50, 1, D) a +2 short sword of holy wrath (still there?) a +0 robe (still there?) a +2 longbow of flaming (still there?) a +1 barding of flying (still there?) a box of beasts (still there?) (50, 13, D) a +4 hand axe of flaming (unseen) (50, 14, D) a +2 war axe (still there?) a +0 robe (still there?) (50, 24, D) a +1 rapier of venom (unseen) (50, 37, D) a staff of death (unseen) (51, 0, D) a +0 robe (51, 13, D) an amulet of magic regeneration (51, 25, D) a +2 dagger of holy wrath (51, 37, D) the +3 mace "Avej Ros" {flame, Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. (unseen) (52, 0, D) the staff "Fefoipp" {rN+ Will- Str+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rN: It protects you from negative energy. Earth: It increases the power of your Earth spells. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (52, 1, D) the +0 triple sword of Circularity {freeze, Will+} Will: It increases your willpower. (52, 3, D) a +4 scimitar of flaming a +0 robe (52, 8, D) the +6 battleaxe of Generosity {flame, *Corrode rElec rF++ SInv} rF: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the +7 chain mail "Meiga" {Str+6} Str: It affects your strength (+6). a maw talisman (52, 13, D) a +0 falchion (still there?) a +0 robe (still there?) a ring of wizardry (still there?) the +3 trident of the Hungering Mosquito {flame, Fly Int+3} (still there?) Int: It affects your intelligence (+3). Fly: It grants you flight. (52, 15, D) a staff of fire (still there?) a +0 robe (still there?) a +1 short sword of venom (still there?) a +0 robe (still there?) (52, 37, D) a +0 sling of draining (53, 1, D) a +4 dagger of chaos (still there?) a +2 leather armour of fire resistance (still there?) a +3 great mace of protection (still there?) (53, 12, D) a ring of magical power the amulet "Viedeh" {Faith Will+} [amulet of faith] It allows you to gain divine favour quickly. Will: It increases your willpower. a ring of positive energy a ring of positive energy a ring of protection from cold a +6 ring of dexterity a +6 ring of dexterity a +4 ring of protection a ring of magical power a +0 pair of gloves of dexterity a +5 ring of evasion a ring of resist corrosion a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (53, 13, D) a +4 battleaxe of venom (unseen) (53, 24, D) the +10 plate armour "Roamof" {Int-2 Dex+6 SInv Stlth+} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (53, 25, D) a maw talisman (53, 36, D) the +0 robe of Patz {rPois Regen+ Int-3 Slay+2} Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (53, 37, D) the +9 mace of Gallantry {venom, rF+ Int-3 Dex+3 Stlth+} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. (unseen) (54, 0, D) a +0 chain mail (54, 1, D) the staff "Ipsoen" {rCorr Str-3 Dex+3 SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (54, 2, D) a +0 dagger a +0 robe (54, 12, D) an amulet of magic regeneration (54, 13, D) the ring "Yram" {EV+5 Dex+4} [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+4). (54, 17, D) a +0 bardiche a +0 plate armour a +4 ring of protection (55, 0, D) a +1 heavy great sword (unseen) (55, 1, D) a lightning rod (4/4) (55, 3, D) a +0 scythe a +0 robe (55, 13, D) a +2 robe of positive energy (unseen) (55, 14, D) a +0 scimitar a +0 robe (55, 24, D) a +0 glaive of venom (unseen) (59, 36, D) the +6 flail "Giantbane" {speed, Str+4 Stlth+} Str: It affects your strength (+4). Stlth: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (59, 37, D) the staff of True Grit {rElec rPois rN+ MP+9 Int-5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (59, 38, D) a +0 troll leather armour (60, 36, D) the +8 morningstar of Zin's Displeasure {heavy, rF+ Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It protects you from fire. (60, 37, D) a +0 dire flail a +0 chain mail (60, 39, D) a +0 battleaxe a +0 chain mail (61, 0, D) a staff of conjuration (61, 8, D) a staff of air (61, 16, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (61, 28, D) a +0 rapier a +0 robe (61, 36, D) a +3 scale mail of willpower (61, 37, D) a +0 arbalest a +0 long sword a +0 chain mail a +4 ring of protection (61, 38, D) a +0 war axe a +0 plate armour (61, 39, D) a +0 halberd a +0 plate armour (61, 43, D) a +2 heavy dire flail a +2 plate armour of cold resistance (62, 1, D) a +3 short sword of holy wrath (62, 8, D) a +0 lajatang of speed (62, 16, D) a staff of poison (62, 28, D) a +0 rapier a +0 robe a +0 buckler (62, 36, D) a +2 flail of protection (62, 37, D) the +0 chain mail of Ennui {Regen+ Str+8 Int-2 Stlth+} Str: It affects your strength (+8). Int: It affects your intelligence (-2). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (unseen) (62, 38, D) a +0 long sword a +0 orcbow a +0 chain mail (63, 0, D) the +9 scimitar of Dim Light {venom, Dex+2} Dex: It affects your dexterity (+2). (63, 17, D) the +7 chain mail of Yduufryv {Harm Regen+ Str+3} Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (63, 26, D) a +0 dagger of flaming (63, 28, D) a +0 spear (63, 29, D) a +0 quarterstaff a +0 robe (64, 27, D) a +0 short sword a +0 robe (65, 26, D) a staff of air (67, 0, D) a +1 morningstar of draining (69, 0, D) the +4 halberd of Golden Tortfeasance {flame, rPois rC- Dex+3} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (70, 9, D) a +1 shortbow of freezing (70, 36, D) the +6 falchion "Weixkaan" {spect, rElec Str+3 Int-4 Dex+3} Str: It affects your strength (+3). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (70, 37, D) the +8 mace "Mylaho" {heavy, +Blink} +Blink: It lets you blink. (71, 9, D) a +0 buckler a +0 scale mail an orb of mayhem (71, 17, D) a talisman of death (71, 27, D) the orb "Waruxza" {*Rage, rF+} rF: It protects you from fire. (71, 36, D) a +5 shortbow of freezing (71, 37, D) a +1 dagger of protection (72, 16, D) a +2 whip of pain (72, 17, D) a +5 glaive of freezing (72, 36, D) a +0 mace of holy wrath (73, 16, D) the +0 scale mail of Ukupt {Str-3 Int+7 SInv} Str: It affects your strength (-3). Int: It affects your intelligence (+7). SInv: It lets you see invisible. (74, 3, D) a +0 hand axe a +0 dagger a +0 robe (75, 1, D) the staff "Zuateix" {rPois Str+2 Int-2 Dex+4 Stlth+ Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. Poison: It increases the power of your Poison spells. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon.