pornopis the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 8, D) a +0 mace (59, 37, D) Xori Nuve's Spellbook of Calefaction and Evil Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Inner Flame Hexes/Fire 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (60, 37, D) a wand of polymorph (4) (61, 16, D) a staff of death (61, 37, D) the staff "Muvvyjo" {rC+ rN+ Str+4 Necro Fire} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rC: It protects you from cold. rN: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 0, D) a +5 great mace of draining (62, 1, D) a +2 glaive of freezing (62, 8, D) a +0 short sword (62, 9, D) a +2 heavy flail (62, 30, D) a +0 morningstar of venom (still there?) a +0 ring mail (still there?) a +0 morningstar (still there?) a +0 ring mail (still there?) a human corpse (still there?) (62, 37, D) a wand of paralysis (5) (63, 0, D) a +0 heavy long sword (63, 8, D) a +3 heavy mace (63, 12, D) a +0 dagger (63, 13, D) a +0 club (63, 17, D) a +3 heavy falchion (63, 21, D) a hell hound corpse (skeletalised by now) (63, 27, D) the +1 flail "Luytraxt" {venom, +Blink Dex+3} Dex: It affects your dexterity (+3). +Blink: It lets you blink. (63, 28, D) a +0 war axe a +0 ring mail a +0 great mace of holy wrath a +0 ring mail a +0 arbalest a human corpse a human corpse a yaktaur corpse (63, 30, D) a +0 morningstar a +0 arbalest a +0 scale mail a human corpse (63, 31, D) a +0 morningstar a +2 ring mail of cold resistance (63, 37, D) a +2 quarterstaff of draining (unseen) (64, 16, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (64, 17, D) a +1 robe (64, 26, D) the +8 war axe "Riffas" {drain, rN+} rN: It protects you from negative energy. (65, 26, D) the +3 scimitar of the Morning {vamp, +Blink} +Blink: It lets you blink. (66, 20, D) a hell hog corpse (skeletalised by now) (69, 36, D) a ring of flight (69, 37, D) a +0 trident a merfolk corpse (69, 40, D) a +1 antimagic trident (still there?) a merfolk corpse (still there?) (70, 8, D) a staff of fire (70, 9, D) a +5 rapier of venom (70, 36, D) the +3 ring mail of Imperfection {rElec Int+3 SInv} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (70, 37, D) 3 large rocks (still there?) a +0 hand axe of distortion (still there?) (71, 8, D) a +2 halberd of freezing (71, 16, D) a +0 club (71, 37, D) a +0 shortbow an amulet of faith a centaur corpse (71, 38, D) a +0 trident a boomerang a merfolk corpse (71, 41, D) a +0 trident a merfolk corpse (72, 16, D) a +1 rapier of flaming (72, 18, D) a +0 dagger a +0 dagger of venom a +0 robe a +0 short sword (72, 19, D) a +0 whip a +0 leather armour (72, 26, D) a staff of air (72, 36, D) a +0 shortbow (72, 41, D) a +0 shortbow (73, 1, D) a +1 trident of protection (73, 17, D) a +0 hand axe (73, 39, D) a +0 trident