Dungeon Sprint DCSS version 0.31-a0-437-g7cee417757 (webtiles) character file. Game seed: 16903864896984871136 0 pornopis the Shooter (level 1, -3/17 HPs) Began as a Demigod Hunter on Aug 2, 2023. Slain by a merfolk siren ... wielding a +0 spear (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (14 turns). pornopis the Shooter (Demigod Hunter) Turns: 14, Time: 00:00:18 Health: -3/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.7 Fighting * Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You shoot an arrow. The arrow hits the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. x2 You shoot an arrow. The arrow closely misses the merfolk siren. You shoot an arrow. The arrow misses the merfolk siren. The merfolk siren chants its luring song. You shoot an arrow. The arrow closely misses the merfolk siren. The merfolk siren chants its luring song. You shoot an arrow. The arrow hits the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. The merfolk siren completely misses you. You shoot an arrow. The arrow barely misses the merfolk siren. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (moderately wounded, mesmerising, 53% to hit) You shoot an arrow. The arrow barely misses the merfolk siren. The merfolk siren chants its luring song. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (moderately wounded, mesmerising, 53% to hit) You shoot an arrow. The arrow misses the merfolk siren. The merfolk siren chants its luring song. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (moderately wounded, mesmerising, 53% to hit) You shoot an arrow. The arrow hits the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you from afar with a +0 spear! You die... #+# # ##.###..# +.<.+s# ##@###s.# #'# # .m. ..#.. ##. .## ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Demigod Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 4 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Fire: Shortbow || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts