pornopis the Dungeon (0, 50, D) a staff of fire (0, 51, D) a +0 dagger (1, 32, D) the staff "Goupp" {rN+ rCorr Dex-2 Earth Poison} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (1, 34, D) a +4 chain mail of willpower (unseen) (1, 50, D) a +0 short sword (1, 52, D) a staff of fire (1, 53, D) a +2 dagger of venom (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (2, 14, D) a +0 club (2, 15, D) a +0 scimitar (2, 33, D) a +2 scale mail of cold resistance (2, 51, D) a staff of air (unseen) (2, 53, D) the staff of Skirmishing {rPois rF+ SInv Hexes Fire} (still there?) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 ring mail (still there?) a +0 rapier (still there?) a +0 scale mail (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (3, 32, D) a staff of cold (3, 52, D) a +0 mace of protection a staff of poison a +0 leather armour (3, 55, D) a +0 rapier (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 32, D) a +0 robe of willpower (4, 33, D) the +4 quarterstaff "Lipsaynu" {freeze, Will+ rCorr Str-2} Str-2: It affects your strength (-2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (4, 34, D) a staff of conjuration (4, 52, D) a +2 short sword of venom a +0 leather armour a +0 shortbow a +2 war axe of freezing a +2 heavy scimitar (4, 55, D) a +0 rapier a +0 rapier a +0 leather armour an amulet of the acrobat (4, 56, D) a +0 longbow a +0 leather armour (5, 14, D) a +2 robe of positive energy (unseen) (5, 16, D) a +2 arbalest of freezing (5, 32, D) a staff of conjuration (5, 34, D) a +2 robe of cold resistance (5, 53, D) a +0 dagger a +0 chain mail (5, 54, D) a +0 rapier (still there?) a +0 rapier (still there?) the +1 ring mail of the Great Game {rCorr MP-9 Str+2} (still there?) Str+2: It affects your strength (+2). MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (5, 55, D) a +0 long sword a +0 ring mail (6, 7, D) a +0 buckler a +0 scale mail a +0 trident (6, 14, D) a +2 heavy scimitar (unseen) (6, 20, D) a +0 dire flail (6, 22, D) a +2 orcbow of freezing (unseen) (6, 33, D) a +5 quick blade of flaming (unseen) (6, 34, D) a +1 heavy spear (6, 50, D) a staff of fire (6, 53, D) a +0 dagger (6, 55, D) a +0 long sword a +0 leather armour (6, 57, D) a +4 scimitar of holy wrath (unseen) (6, 58, D) a +0 short sword a +0 short sword a +0 leather armour (6, 60, D) a +0 long sword (7, 14, D) a staff of poison (7, 15, D) a +4 dagger of electrocution (7, 16, D) a +0 war axe of flaming (7, 17, D) a +0 halberd a +0 robe (7, 18, D) a +0 scimitar a +0 tower shield (7, 19, D) a +0 battleaxe (7, 20, D) a +4 battleaxe of flaming a +0 robe (7, 21, D) a +0 spear a +0 robe (7, 24, D) a +0 battleaxe a +0 robe (7, 32, D) a +1 orcbow of electrocution (7, 33, D) a +2 spectral quarterstaff (7, 34, D) a +1 flail of protection (7, 50, D) the +1 ring mail of Abstinence {Dex+5} Dex+5: It affects your dexterity (+5). (7, 51, D) a +0 short sword (7, 52, D) a +0 shortbow the +5 mace "Ofusavin" {venom, rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 leather armour a +3 mace of holy wrath (7, 53, D) a +2 battleaxe of flaming (still there?) a +0 ring mail (still there?) a +0 long sword (still there?) (7, 54, D) a +0 rapier a +0 rapier a +0 leather armour (7, 56, D) a +0 dagger (still there?) a +0 ring mail (still there?) a +2 mace of protection (still there?) (8, 14, D) a +0 flail (8, 15, D) a +4 antimagic trident (unseen) (8, 16, D) the +2 leather armour of Birdsong {Regen+} Regen+: It increases your rate of health regeneration. (8, 20, D) a +0 spear a +0 robe (8, 23, D) the staff "Coebroef" {rElec rC+ rCorr Dex-3 Conj} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (still there?) (8, 24, D) a +0 scimitar (still there?) a +3 shortbow of freezing (still there?) (8, 32, D) the Spellbook of Enthralling Incandescence Spells Type Level a - Slow Hexes 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Portal Projectile Hexes/Translocation 3 (8, 34, D) a staff of fire (8, 50, D) a book of Chaos (8, 51, D) the Disquisition on Ensorcelling and the Mausoleum Spells Type Level a - Slow Hexes 1 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Discord Hexes 8 (8, 53, D) a +0 short sword a +0 long sword a +2 leather armour of poison resistance (8, 54, D) a +0 rapier a +0 rapier a +0 leather armour (9, 16, D) a +2 plate armour of positive energy (9, 20, D) a +0 flail (9, 50, D) a +0 dagger (9, 51, D) the Monograph on Star-crossed Reformation Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Transmutation/Earth 2 c - Confusing Touch Hexes 3 d - Eringya's Noxious Bog Transmutation/Poison 6 (9, 52, D) a staff of poison (9, 53, D) a +0 short sword a +0 leather armour (9, 54, D) a +0 rapier a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour (9, 57, D) a +0 rapier a +0 rapier a +0 leather armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a +4 great sword of distortion (unseen) (10, 15, D) the +9 short sword of Checkmate {holy, Fly} Fly: It grants you flight. (10, 16, D) a staff of cold (10, 17, D) a +0 scimitar (still there?) a +1 kite shield of protection (still there?) (10, 32, D) a +2 heavy trident (10, 34, D) the +4 lajatang "Kapoud" {pain, +Blink rElec Str+2 Stlth-} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth-: It makes you less stealthy. (10, 50, D) the +1 scale mail "Ocueriow" {Str+4} Str+4: It affects your strength (+4). (unseen) (10, 52, D) a staff of poison (10, 54, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 chain mail (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +6 chain mail of ponderousness (unseen) (11, 15, D) a staff of conjuration (unseen) (11, 16, D) a +2 antimagic dagger (11, 17, D) a +0 spear a +0 robe (11, 34, D) a staff of fire (unseen) (11, 52, D) a +0 long sword (11, 53, D) a +0 dagger of venom (unseen) (12, 14, D) a +2 heavy trident (unseen) (12, 15, D) a book of Dreams (12, 18, D) a +0 spear (12, 32, D) a +2 great mace of protection (12, 34, D) a +3 battleaxe of electrocution (unseen) (12, 54, D) a +0 longbow a +0 leather armour (13, 32, D) the +5 rapier of the Nurturing Lamprey {spect, Fragile rF+ Dex+6 SInv} Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (13, 34, D) a +4 plate armour of ponderousness (unseen) (13, 52, D) a +0 long sword a +1 halberd of freezing (18, 49, D) a +2 heavy arbalest (unseen) (18, 50, D) a staff of air (unseen) (19, 0, D) the staff "Naex" {rPois rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (19, 16, D) the +4 short sword "Zutruod" {heavy, Fragile Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (unseen) (19, 17, D) a +0 leather armour (19, 32, D) a +0 dagger of venom (unseen) (19, 33, D) a staff of death (unseen) (19, 48, D) a +0 trident (20, 1, D) a staff of conjuration (20, 16, D) a +5 mace of holy wrath (unseen) (20, 49, D) a +0 long sword (20, 50, D) a staff of air (unseen) (21, 17, D) a staff of fire (21, 32, D) a +4 scimitar of flaming (unseen) (21, 33, D) a +5 mace of holy wrath (unseen) (21, 34, D) the staff of the Muttering Whale {rC+ Will+ MP+9 Int-3 SInv Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rC+: It protects you from cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (21, 38, D) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (22, 0, D) the +1 ring mail "Xuheely" {Rampage} Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (22, 16, D) a +4 longbow of draining (22, 22, D) a +1 trident of freezing (still there?) a +0 robe (still there?) (22, 32, D) the +8 quarterstaff of the Curious Planets {drain, *Corrode rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (unseen) (22, 33, D) a staff of poison (unseen) (22, 34, D) a staff of poison (unseen) (22, 40, D) a +2 sacred scourge of holy wrath a +0 robe (22, 48, D) the +6 arbalest "Damnation" {damnation} (23, 1, D) a staff of conjuration (23, 16, D) a +0 morningstar of holy wrath (23, 17, D) a ring of see invisible (23, 18, D) a +3 great sword of protection (unseen) (23, 20, D) a +0 trident (still there?) a +2 robe of willpower (still there?) (23, 22, D) the +5 longbow of the Grand God {antimagic, rPois rN+++ Str+7 Int-3} (still there?) Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. a +2 spear of freezing (still there?) a javelin (still there?) a +0 leather armour (still there?) a +6 rapier of distortion (still there?) a +0 robe (still there?) (23, 23, D) a +1 demon trident of electrocution (still there?) a +0 leather armour (still there?) a +4 ring of slaying (still there?) (23, 33, D) the +0 pair of boots of the Many Smoking Teeth {rPois Str-2 Int+2} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). rPois: It protects you from poison (23, 34, D) a +0 plate armour of cold resistance (unseen) (23, 37, D) a +0 shortbow (still there?) a +5 war axe of flaming (still there?) a +0 robe (still there?) a wand of acid (2) (still there?) a ring of flight (still there?) (23, 38, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (23, 39, D) +0 pearl dragon scales a +2 whip of holy wrath a +0 robe a +2 whip of holy wrath a +0 robe (23, 49, D) a +2 robe of cold resistance (unseen) (23, 50, D) a +0 pair of gloves of infusion (24, 0, D) a +2 quarterstaff of draining (unseen) (24, 16, D) a staff of cold (24, 21, D) a +3 demon trident of electrocution (still there?) a +0 robe (still there?) (24, 22, D) a +0 spear 2 javelins a +0 leather armour (24, 34, D) a +1 long sword of flaming a +0 sling a +0 robe a +0 buckler a +2 chain mail of fire resistance (24, 39, D) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) +0 pearl dragon scales (still there?) (24, 40, D) a +5 long sword of holy wrath a +0 tower shield a +5 eudemon blade of holy wrath a +0 tower shield a +2 sacred scourge of holy wrath a +0 robe (24, 49, D) Aheh's Tome of the Seven Nightcaps Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 (24, 50, D) a staff of air (unseen) (25, 0, D) a +0 heavy glaive (25, 1, D) a wand of mindburst (16) (25, 17, D) a scarf of invisibility (unseen) (25, 18, D) the +4 rapier of Checkmate {flame, +Blink} +Blink: It lets you blink. a javelin a +0 leather armour (25, 19, D) a +2 rapier of draining (still there?) a +0 robe (still there?) (25, 20, D) a +4 trident of flaming (still there?) a +0 robe (still there?) (25, 23, D) a +0 rapier a +0 robe (25, 32, D) a +1 ring mail of fire resistance (unseen) (25, 34, D) a staff of earth (25, 36, D) a +4 falchion of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a wand of paralysis (8) (still there?) an amulet of regeneration (still there?) a +1 falchion of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (25, 37, D) a +2 scimitar of holy wrath (still there?) a +3 ring mail of fire resistance (still there?) a +0 tower shield (still there?) (25, 49, D) Sif Muna's Tome of the Bonfire and the Caves Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Petrify Transmutation/Earth 4 c - Starburst Conjuration/Fire 6 (25, 50, D) a +0 long sword (still there?) a +0 cloak (still there?) a staff of air (still there?) (26, 0, D) a +4 heavy quarterstaff (26, 16, D) a +7 longbow (unseen) (26, 17, D) a +1 spear of freezing (unseen) (26, 22, D) a +0 trident (26, 33, D) the +9 short sword "Daplier" {vamp, Int+6} Int+6: It affects your intelligence (+6). (26, 34, D) a staff of air (26, 48, D) an amulet of magic regeneration (26, 50, D) a +2 vampiric broad axe (unseen) (26, 52, D) a +0 short sword (still there?) a +1 cloak (still there?) (27, 1, D) a staff of air (27, 16, D) a +0 heavy falchion (unseen) (27, 17, D) a +2 leather armour of poison resistance (unseen) (27, 22, D) a +0 spear (still there?) 2 javelins (still there?) a +2 ring mail of fire resistance (still there?) (27, 34, D) a staff of poison (unseen) (27, 38, D) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (27, 50, D) the +1 trident of the Sea {vamp, rN+} rN+: It protects you from negative energy. (unseen) (27, 51, D) a +0 dire flail (27, 52, D) a +1 broad axe (still there?) a +0 cloak (still there?) a +0 kite shield (still there?) a +0 mace (still there?) (28, 0, D) a phial of floods (28, 17, D) a +4 vampiric halberd (28, 20, D) a +0 trident (still there?) 2 boomerangs (still there?) a +2 ring mail of positive energy (still there?) (28, 50, D) a +0 flail (still there?) a staff of air (still there?) (28, 51, D) a +0 broad axe (29, 0, D) a +1 shortbow of freezing (unseen) (29, 1, D) a +5 vampiric war axe (unseen) (29, 32, D) the +8 plate armour of Past Mistakes {rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (29, 48, D) a +1 dagger of venom (29, 49, D) a +0 flail of protection a staff of fire (29, 50, D) a +0 scimitar a +0 mace a wand of acid (3) (29, 51, D) a +0 whip a +0 cloak a +0 flail (29, 52, D) a +0 trident (30, 48, D) a +0 mace a staff of poison (30, 49, D) a +2 hand axe of freezing (unseen) (30, 50, D) a +0 battleaxe (still there?) a +3 glaive of pain (still there?) (30, 51, D) a +0 flail (30, 52, D) a +0 mace a +0 hand axe a +0 dire flail a +0 cloak (30, 53, D) a +0 mace (31, 49, D) a +2 leather armour of willpower (31, 50, D) a +0 dire flail a +0 scimitar 4 potions of haste (31, 51, D) a +0 rapier (still there?) a +2 cloak (still there?) (31, 53, D) a +0 dire flail (31, 59, D) a +0 war axe a red draconian corpse (skeletalised by now) (31, 60, D) a +0 scimitar a +0 trident a black draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (32, 48, D) a book of Party Tricks (32, 49, D) a +0 battleaxe a staff of poison (32, 50, D) a +0 mace (32, 51, D) a +0 scimitar (still there?) a +1 great mace of protection (still there?) a +0 cloak (still there?) (32, 52, D) a +0 scimitar (32, 53, D) a +0 battleaxe (32, 59, D) a +0 hand axe (33, 48, D) a staff of conjuration (33, 49, D) a +2 short sword of venom (33, 50, D) a +0 short sword a +1 heavy flail (33, 51, D) a +0 dire flail (33, 52, D) a +0 rapier a +0 cloak (33, 60, D) a +0 flail a +0 long sword a +1 cloak a white draconian corpse (skeletalised by now) (33, 62, D) a +0 long sword a +0 cloak (34, 33, D) a +6 ring of strength a +5 ring of evasion a ring of willpower a +6 ring of dexterity a +6 ring of dexterity a ring of positive energy an amulet of regeneration a ring of magical power the ring of Surprise {Fire rN+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a ring of willpower (34, 48, D) a +0 rapier a +0 cloak a +0 rapier of venom (34, 50, D) a +1 helmet of intelligence (34, 52, D) a +0 long sword a +2 cloak (34, 59, D) a +4 quarterstaff of draining a +0 cloak a red draconian corpse (skeletalised by now) (34, 60, D) a +0 scimitar a red draconian corpse (skeletalised by now) (34, 61, D) a +0 long sword a +0 cloak (34, 63, D) a +2 flail of holy wrath a purple draconian corpse (skeletalised by now) (35, 0, D) a ring of see invisible (35, 3, D) a +0 giant club a +0 giant club (35, 28, D) a +0 morningstar of holy wrath (unseen) (35, 29, D) a +1 morningstar of venom (unseen) (35, 60, D) a +0 long sword a +0 cloak an amulet of guardian spirit a +0 long sword a +0 cloak a +0 bardiche a +0 cloak a red draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (35, 61, D) a +0 broad axe a +0 whip a +0 cloak a yellow draconian corpse (skeletalised by now) (35, 66, D) 22 potions of haste (36, 0, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (36, 4, D) a +0 great sword of flaming (still there?) a +0 giant spiked club (still there?) (36, 28, D) a maw talisman (36, 29, D) a +1 leather armour of willpower (37, 0, D) the +8 Vampire's Tooth {megavamp} (37, 2, D) a +0 troll leather armour (37, 15, D) a storm talisman (37, 32, D) a +4 orcbow of flaming (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) (37, 33, D) a +0 trident a +0 plate armour (37, 34, D) a +0 giant club a +0 short sword a +0 plate armour (38, 1, D) a +0 scale mail of poison resistance (unseen) (38, 3, D) a +0 troll leather armour (38, 5, D) 5 large rocks a +0 giant spiked club a +0 giant club (38, 14, D) a +8 mace of venom (38, 15, D) a +4 spear of freezing (38, 28, D) a +0 plate armour (38, 34, D) a +0 great sword a +0 plate armour a +0 hand axe a +0 chain mail (38, 35, D) a +0 giant club (38, 48, D) a +0 scale mail of cold resistance (unseen) (38, 50, D) Ponouq's Codex of Calling and Translocation Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Manifold Assault Translocation 4 c - Summon Forest Summoning/Translocation 5 d - Haunt Necromancy/Summoning 7 (39, 0, D) a staff of cold (39, 4, D) a +1 battleaxe of freezing (39, 5, D) 4 large rocks (39, 7, D) a +1 battleaxe of freezing (39, 14, D) a +2 pair of boots of flying (39, 15, D) the +1 robe of Filth {rElec rF+ Will-} rF+: It protects you from fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. (39, 29, D) a staff of cold (39, 31, D) a +0 troll leather armour (39, 33, D) a +0 short sword a +0 chain mail (39, 34, D) a +0 dire flail a +2 shortbow of draining a +1 plate armour of fire resistance a +0 war axe the +0 plate armour "Mozixzya" {*Slow +Inv rPois} rPois: It protects you from poison +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. (39, 48, D) the +3 mace "Atiucvef" {distort, rPois} rPois: It protects you from poison (unseen) (39, 49, D) the +3 kite shield of Agnosticism {rPois rF- Str+4 Slay+2} Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison (39, 50, D) a staff of fire (unseen) (40, 0, D) a +1 plate armour of willpower (40, 1, D) a +2 mace of protection (unseen) (40, 3, D) 3 large rocks (40, 6, D) 2 large rocks (40, 14, D) the +8 dire flail "Piocav" {venom, Will+} Will+: It increases your willpower. (40, 15, D) a +2 long sword of holy wrath (unseen) (40, 28, D) a +0 scimitar a +0 plate armour a +0 hand axe (40, 30, D) a +0 flail 3 boomerangs a +0 plate armour (40, 31, D) a +0 dagger a +0 robe (40, 34, D) a +0 war axe a +0 plate armour an amulet of faith (40, 48, D) a staff of fire (unseen) (40, 49, D) a +2 heavy long sword (40, 50, D) an amulet of faith (41, 0, D) the +10 short sword of Jivvill {antimagic, Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. (41, 1, D) a +4 heavy shortbow (unseen) (41, 4, D) 2 large rocks (41, 14, D) a +1 glaive of venom (41, 15, D) a +2 robe of fire resistance (unseen) (41, 28, D) the +5 falchion "Hydraslayer" {freeze, Int+2} Int+2: It affects your intelligence (+2). (unseen) (41, 29, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. Cheibriados disapproves of the use of such an item. (41, 31, D) the ring of Mentomosk {rPois Dex+3 Stlth+} [ring of poison resistance] Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Stlth+: It makes you more stealthy. the amulet "Cihihac" {Spirit Dex+7 Slay-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+7: It affects your dexterity (+7). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the ring "Yrrobbiwn" {rPois EV+5 Int-5 Dex+6 Slay-6} [ring of evasion] EV+5: It affects your evasion (+5). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rPois: It protects you from poison a +6 ring of strength a ring of protection from fire a ring of magical power (41, 48, D) a +3 falchion of protection (unseen) (41, 49, D) the +3 spear of Inference {flame, Drain *Slow rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. (41, 50, D) a granite talisman (42, 14, D) the +10 scimitar of Duty {freeze, rPois} rPois: It protects you from poison (42, 15, D) a staff of conjuration (unseen) (42, 29, D) a +5 flail of protection (unseen) (42, 48, D) a ring of willpower (42, 49, D) a +6 ring of strength (42, 50, D) a scarf of shadows (43, 15, D) a +3 chain mail of cold resistance (unseen) (43, 29, D) a +2 robe of fire resistance (unseen) (43, 30, D) a +0 dagger a +0 robe (43, 48, D) a staff of death (43, 49, D) a +6 battleaxe of electrocution (unseen) (44, 28, D) a +3 scale mail of cold resistance (unseen) (44, 48, D) the Handbook of the Deep Freeze and Anathema Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Confusing Touch Hexes 3 c - Summon Mana Viper Hexes/Summoning 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 (44, 50, D) a +3 heavy falchion (unseen) (45, 48, D) the +1 halberd of Generosity {spect, Int+5} Int+5: It affects your intelligence (+5). (unseen) (45, 50, D) a +1 triple sword of draining (unseen) (46, 48, D) the Anthology of the Traveller Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Disjunction Translocation 8 (46, 49, D) a +1 heavy falchion (46, 50, D) a +2 robe of fire resistance (unseen) (46, 51, D) a book of Necromancy (47, 48, D) a staff of conjuration (47, 50, D) the Unrestrained Analects (47, 51, D) the +11 mace of Equilibrium {spect, rN+ Will++ Int-5} Int-5: It affects your intelligence (-5). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (47, 58, D) a hydra skeleton (47, 59, D) a hydra corpse (48, 48, D) a +0 plate armour of willpower (unseen) (48, 49, D) a +0 broad axe of electrocution (48, 50, D) a +4 hand axe of freezing (unseen) (48, 59, D) a dire elephant corpse (49, 1, D) a book of the Warp (49, 24, D) a +3 dagger of holy wrath (unseen) (49, 37, D) a granite talisman (49, 48, D) a book of Alchemy (49, 49, D) a +2 shortbow of flaming (49, 50, D) a book of Frost (49, 60, D) a dire elephant corpse (49, 61, D) a boulder beetle corpse (50, 12, D) a scarf of shadows (50, 24, D) a +2 sling of draining (unseen) (50, 25, D) the +0 plate armour "Wealem" {Int+4 Dex+6} Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). (50, 36, D) a staff of earth (unseen) (50, 37, D) a +0 eveningstar of holy wrath (unseen) (50, 40, D) a +0 robe (still there?) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (still there?) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison (50, 48, D) a +1 whip of venom (unseen) (50, 49, D) a +4 orcbow (50, 50, D) a +3 battleaxe of venom (unseen) (51, 12, D) a +0 chain mail of cold resistance (51, 13, D) a +0 whip of electrocution (unseen) (51, 24, D) the +2 cloak of Femoryl {Contam Rampage rPois Dex+7} Dex+7: It affects your dexterity (+7). rPois: It protects you from poison Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (51, 25, D) a staff of air (51, 37, D) a staff of death (51, 40, D) a +0 rapier a +0 animal skin (51, 42, D) a +0 war axe a +0 animal skin (51, 48, D) a +2 short sword of electrocution (unseen) (51, 49, D) the +1 spear of Zeokynon {venom, rC+} rC+: It protects you from cold. (51, 50, D) a book of Alchemy (52, 0, D) a +6 morningstar of pain (52, 6, D) a +0 hand axe a +0 animal skin (52, 24, D) a +1 dagger of pain (unseen) (52, 25, D) the +10 hand axe of Crawling {drain, *Slow rElec Int+3 Stlth+} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (52, 36, D) the +8 triple sword "Migassa" {elec, rN+ MP-9 Int+2 SInv} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. (52, 37, D) the +0 ring mail of Intuition {Rampage *Slow rF++ rCorr} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (52, 48, D) the +1 pair of boots of the Ditch-Digger {rC++} rC++: It greatly protects you from cold. (52, 49, D) a book of Dangerous Friends (52, 50, D) a wand of paralysis (4) (53, 0, D) a staff of air (53, 1, D) a book of Minor Magic (53, 13, D) a staff of fire (unseen) (53, 24, D) the +0 robe "Yssoesmuce" {rC+++ Regen+ Str-2 Dex-2} Str-2: It affects your strength (-2). Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. (53, 36, D) a +5 flail of protection (53, 37, D) a +2 heavy hand axe (unseen) (53, 48, D) a +3 plate armour of cold resistance (unseen) (53, 50, D) a ring of flight (54, 0, D) the +1 scale mail of Impressiveness {Rampage rN+++ Str-5 Int-2} Str-5: It affects your strength (-5). Int-2: It affects your intelligence (-2). rN+++: It renders you almost immune to negative energy. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (54, 1, D) a ring of see invisible (54, 13, D) a staff of cold (unseen) (54, 25, D) a +0 ring mail of willpower (54, 36, D) +1 pearl dragon scales (54, 48, D) a wand of acid (4) (54, 49, D) a staff of air (unseen) (54, 50, D) a staff of poison (unseen) (55, 0, D) a lightning rod (4/4) (55, 1, D) a +1 longbow of flaming (unseen) (55, 13, D) a +0 heavy arbalest (unseen) (55, 24, D) a +6 mace of protection (unseen) (59, 36, D) a +2 short sword of venom (unseen) (59, 49, D) a +0 arbalest of freezing (unseen) (60, 36, D) a staff of earth (60, 37, D) the +0 cloak of Tuhux {rPois rCorr Dex-2} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (60, 49, D) a book of Spatial Translocations (61, 12, D) a +0 flail (61, 26, D) the staff of Risk Management {rPois rF+ rC- rN++ Stlth+ Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 36, D) a +1 hand axe of distortion (61, 49, D) a +0 spectral quarterstaff (unseen) (61, 50, D) a +5 dagger of holy wrath (still there?) a +0 robe (still there?) (61, 53, D) a +2 longbow of flaming (still there?) a +0 barding (still there?) (62, 0, D) a staff of death (62, 1, D) a staff of death (62, 9, D) the +4 broad axe "Dragonslayer" {heavy, Int+3} Int+3: It affects your intelligence (+3). (62, 11, D) a +0 dagger (62, 16, D) a +0 flail of protection (unseen) (62, 22, D) a +0 short sword (62, 23, D) a +0 club (62, 26, D) a staff of poison (62, 27, D) the +3 ring mail "Nuraehi" {rC++ Dex-3} Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. (unseen) (62, 31, D) a +0 flail (62, 32, D) a +0 short sword (62, 36, D) the +4 mace of a Million Hells {flame, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison (62, 49, D) 4 potions of haste (63, 8, D) a granite talisman (63, 13, D) a +0 club (63, 17, D) a book of Decay (63, 22, D) a +0 club (63, 30, D) a +0 halberd (63, 31, D) a +0 whip a +0 short sword a +0 club (63, 49, D) a wand of paralysis (6) (63, 50, D) an Inescapable Atlas (64, 22, D) a +0 hand axe (64, 23, D) a +0 mace a +0 dagger (64, 31, D) a +0 falchion (64, 32, D) a +0 short sword (64, 49, D) a +2 mace of holy wrath (unseen) (64, 50, D) the +3 falchion "Saale" {freeze, +Blink rN+ Int+4 Dex-4} Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. +Blink: It lets you blink. (unseen) (65, 26, D) a staff of conjuration (unseen) (65, 49, D) a +3 flail of protection (unseen) (65, 50, D) Ofuperricw's Collected Works on Fluctuating Contaminants Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Eringya's Noxious Bog Transmutation/Poison 6 (66, 48, D) a +0 scimitar (66, 49, D) the +10 quarterstaff of Isunt {spect, *Noise rElec rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. (unseen) (66, 50, D) 4 potions of heal wounds (66, 51, D) a staff of death (unseen) (66, 52, D) a +0 quarterstaff (still there?) a +2 sling of flaming (still there?) a +0 leather armour (still there?) the human corpse of Joseph (still there?) (66, 53, D) a +0 giant spiked club a +0 robe a wand of paralysis (14) (66, 55, D) an amulet of regeneration (still there?) a +0 heavy glaive (still there?) 3 throwing nets (still there?) a +0 chain mail (still there?) (66, 57, D) a +4 heavy broad axe (still there?) a +0 crystal plate armour (still there?) a +0 kite shield (still there?) the human corpse of Donald (still there?) (67, 0, D) a staff of cold (unseen) (67, 4, D) a +0 rapier a +0 chain mail (67, 47, D) a wand of paralysis (6) (67, 48, D) a +3 whip of venom (unseen) (67, 49, D) a +4 mace of draining (unseen) (67, 50, D) a wand of polymorph (6) (67, 58, D) the +8 autumn katana {manifold assault} (still there?) a +0 robe (still there?) (68, 4, D) a +0 dagger (68, 47, D) a potion of might (68, 48, D) a +6 trident of freezing (still there?) a +1 leather armour of poison resistance (still there?) a wand of flame (18) (still there?) a +0 club (still there?) the goblin corpse of Ijyb (still there?) (68, 49, D) a +2 ring mail of cold resistance (unseen) (68, 50, D) an amulet of reflection (68, 52, D) a +0 heavy great sword (still there?) a +2 ring mail of willpower (still there?) a storm talisman (still there?) (69, 0, D) a +2 robe of willpower (69, 2, D) a +0 longbow a +0 short sword a +0 leather armour (69, 47, D) a wand of paralysis (3) (69, 48, D) a wand of roots (5) (69, 49, D) a wand of flame (1) (69, 50, D) a book of Unlife (69, 55, D) a +4 dagger of chaos (still there?) a +2 robe (still there?) a wand of flame (12) (still there?) (70, 8, D) a +2 ring mail of poison resistance (unseen) (70, 23, D) a +0 battleaxe (70, 47, D) a scroll of fog (70, 48, D) a book of Flames (70, 49, D) a wand of roots (3) (70, 51, D) a +4 flail of protection (still there?) a +0 chain mail (still there?) (70, 53, D) +2 fire dragon scales {Xtahua} the fire dragon corpse of Xtahua (70, 55, D) a +0 halberd a +0 ring mail (70, 56, D) a +4 rapier of electrocution (still there?) a +0 cloak of preservation (still there?) a +0 pair of gloves (still there?) (71, 8, D) a +1 scale mail of willpower (71, 16, D) a staff of fire (unseen) (71, 17, D) a +1 flail of protection (unseen) (71, 22, D) a +0 battleaxe (71, 27, D) the +0 falchion of Ikhlov {heavy, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (71, 31, D) a +0 giant club (71, 32, D) a +0 giant club (71, 47, D) a +2 dagger of venom (unseen) (71, 48, D) a staff of death (unseen) (71, 49, D) a +3 heavy long sword (still there?) the human corpse of Prince Ribbit (still there?) (71, 50, D) a +3 great sword of flaming (still there?) a +2 robe of willpower (still there?) (71, 57, D) a +5 executioner's axe of pain (unseen) (72, 8, D) a +1 great mace of venom (72, 9, D) a +2 robe of willpower (72, 16, D) a staff of cold (unseen) (72, 17, D) a +1 dagger of draining (unseen) (72, 31, D) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (72, 36, D) the +1 ring mail of the Fuzzy Grue {rC- Dex+7} Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. (72, 48, D) the +1 chain mail "Efaysaca" {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (72, 49, D) a manual of Armour (72, 56, D) a +1 demon blade of draining (still there?) +0 fire dragon scales (still there?) the human corpse of Margery (still there?) (73, 3, D) a +0 club (73, 26, D) a staff of poison (73, 31, D) a +0 giant club (73, 32, D) a +0 giant club (73, 36, D) a +5 spear of venom (unseen) (73, 47, D) a +4 dire flail of protection (unseen) (73, 48, D) a book of Flames (73, 49, D) a +0 hand axe a +0 robe a ring of positive energy (73, 50, D) a +0 whip of freezing (still there?) a +0 robe (still there?) the kobold corpse of Pikel (still there?) (74, 3, D) a +0 club (74, 47, D) a +4 chain mail of fire resistance (unseen) (74, 48, D) a staff of earth (unseen) (74, 49, D) the +0 pair of boots "Nuwniono" {*Corrode +Blink rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (75, 1, D) a +2 leather armour of cold resistance (75, 47, D) the ring "Ryhiagh" {rElec MP+9 AC+4 Int-2} [ring of protection] AC+4: It affects your AC (+4). Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (unseen) (75, 49, D) a +3 leather armour of fire resistance (unseen) (75, 57, D) a +1 war axe of electrocution (still there?) a +0 chain mail (still there?) the orc corpse of Saint Roka (still there?)