pornopis Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 6, D:1) a +0 dagger of venom (23, 22, D:1) a +0 whip (27, 6, D:1) 7 stones (35, 21, D:1) a +0 dagger (38, 7, D:1) 4 stones (48, 5, D:1) a +0 war axe (49, -1, D:1) a +0 dagger Level 2 of the Dungeon (3, -10, D:2) a blade talisman (5, -6, D:2) a +0 mace (6, 34, D:2) a +0 dagger (7, 31, D:2) a +0 spear (10, -17, D:2) 3 javelins (15, -15, D:2) 3 stones (15, 19, D:2) a +0 club a +0 dagger a +0 dagger (15, 20, D:2) a +0 dagger a +0 club a +0 sling a +0 club a +0 dagger (16, 20, D:2) a +0 club a +0 short sword a +0 animal skin a +0 helmet (21, 19, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gusaj's Book Shop a book of the Senses (448 gold) a book of Fire (448 gold) a book of Flames (392 gold) a There-And-Back Book (420 gold) a book of Dreams (224 gold) a book of the Dragon (588 gold) [Shop] Toned's Distillery a potion of mutation (80 gold) a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) 2 potions of heal wounds (100 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) [Shop] Fiecelot's Antique Weapon Emporium the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1791 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 sling (25 gold) the +8 arbalest of Josicir {drain, rF+ rN+ Will+} (1222 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 sling (25 gold) a +0 sling (25 gold) the +8 rapier "Myoxtyka" {venom, rElec rF+} (1118 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. a +2 whip of pain (309 gold) a +1 battleaxe of freezing (317 gold) a +0 shortbow of flaming (125 gold) [Shop] Archonal's Jewellery Shoppe a +4 ring of protection (360 gold) a ring of magical power (200 gold) a +4 ring of protection (360 gold) a ring of resist corrosion (200 gold) a ring of flight (175 gold) an amulet of faith (400 gold) a ring of flight (175 gold) a +6 ring of intelligence (360 gold) [Shop] Hoemojar's Jewellery Emporium the ring of the Nightingale {Str+2 Dex+6 SInv} (616 gold) [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a ring of resist corrosion (240 gold) a +4 ring of protection (432 gold) a ring of fire (300 gold) an amulet of guardian spirit (360 gold) a ring of wizardry (360 gold) (0, 0, D:3) a +0 club (4, 11, D:3) a +0 club a +0 whip a +0 dagger a +0 robe a +0 club a stone (17, -28, D:3) a +0 club a +0 ring mail (26, 2, D:3) 5 poisoned darts (26, 10, D:3) a +0 flail (26, 11, D:3) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail (27, -3, D:3) a +0 great sword (37, 7, D:3) a +0 ring mail (42, -17, D:3) 7 stones (50, 11, D:3) a +0 dagger (53, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 3 stones (5, -40, D:4) 7 stones (8, -37, D:4) a +0 short sword (15, -12, D:4) a +0 hand axe (15, -11, D:4) a +2 dagger of freezing (17, -28, D:4) a +0 sling a +0 dagger (22, -14, D:4) a +0 club (24, -45, D:4) a +0 club (24, -36, D:4) a +2 pair of boots (29, -31, D:4) a +0 trident a +0 scale mail (29, -29, D:4) a +1 mace of holy wrath a +0 leather armour (30, -31, D:4) a +0 club a +0 leather armour (31, -58, D:4) 6 stones (31, -28, D:4) a +0 dagger (32, -56, D:4) a +0 robe (38, -32, D:4) a +0 club (41, -25, D:4) a +0 trident 7 stones a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 heavy flail (2, -30, D:5) a +0 leather armour (2, -23, D:5) a +0 dagger (10, -32, D:5) a +0 rapier a +0 leather armour (11, 3, D:5) a +0 dagger 4 stones (11, 4, D:5) a +0 scale mail (18, -29, D:5) a +0 flail a +0 ring mail a +0 club a +0 leather armour (18, -10, D:5) a +0 falchion (20, -22, D:5) a +0 ring mail (21, -11, D:5) a +0 giant club (29, -14, D:5) a +0 ring mail (32, 6, D:5) 6 stones (36, -19, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Seatz's Jewellery Shoppe a ring of wizardry (420 gold) a ring of fire (350 gold) a +5 ring of evasion (504 gold) a +4 ring of protection (504 gold) a serpent talisman (560 gold) an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) a +6 ring of intelligence (504 gold) a serpent talisman (560 gold) the ring of Beres {Will+ AC+4 Dex+3} (768 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (0, 0, D:6) a +0 barding (1, -12, D:6) a +0 war axe (7, 9, D:6) 2 poisoned darts (8, 0, D:6) a +0 giant spiked club (14, -27, D:6) a +0 short sword (23, -17, D:6) a +0 whip (26, -23, D:6) a +0 short sword (30, -17, D:6) a +0 spear (34, -32, D:6) a +0 leather armour (36, -37, D:6) a +0 buckler (42, -12, D:6) a +0 plate armour (51, -7, D:6) 5 javelins Level 7 of the Dungeon [Shop] Izigi's Weapon Emporium a +0 arbalest (58 gold) 4 stones (5 gold) a +0 mace (39 gold) a +0 halberd (52 gold) a +1 rapier of freezing (184 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a +0 rapier of electrocution (156 gold) the +5 scythe "Finisher" {speed, execute} (572 gold) (0, 0, D:7) 5 poisoned darts (12, -26, D:7) a +0 hand axe a +0 leather armour (12, -19, D:7) a +0 flail a +0 chain mail (15, -15, D:7) a +0 flail a +2 chain mail of cold resistance (16, -14, D:7) a +0 club (17, -20, D:7) a +0 trident (17, -14, D:7) a +0 mace a +0 plate armour (17, -13, D:7) a +0 dagger a +0 robe (17, -10, D:7) a +0 dagger a +0 robe (18, -14, D:7) 5 stones (18, -9, D:7) a +0 hand axe a +1 dagger of pain a boomerang (25, -17, D:7) a +0 whip a +0 leather armour (39, -19, D:7) a +0 whip (39, -18, D:7) a +0 trident a +0 scale mail a +0 kite shield (40, -18, D:7) a +0 flail a +0 leather armour a +0 flail (40, -17, D:7) a +0 whip a +0 robe (40, -15, D:7) a +0 club Level 10 of the Dungeon (1, -25, D:10) a +0 club (2, -25, D:10) the +6 war axe "Teziatump" {drain, Str+2} Str+2: It affects your strength (+2). 5 stones (4, -30, D:10) a +0 leather armour (4, -25, D:10) a +0 short sword 3 poisoned darts (5, -28, D:10) a +0 short sword 4 stones (6, -26, D:10) a +0 dagger a stone (7, -27, D:10) a +0 club 8 poisoned darts (41, 12, D:10) 4 stones (52, 23, D:10) a +0 mace a +0 plate armour (54, -28, D:10) a +0 mace a +0 leather armour (56, -28, D:10) a +0 hand axe (56, 23, D:10) a +0 hand axe (57, -28, D:10) a +0 dagger a +0 robe (57, -17, D:10) 6 boomerangs (57, 23, D:10) a +0 hand axe a +0 whip (58, -28, D:10) a +0 club a +0 ring mail (61, 5, D:10) the +5 falchion of Forumpid {heavy, rElec Str-5 SInv} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (61, 22, D:10) a +0 leather armour Level 11 of the Dungeon (4, 0, D:11) 7 gold pieces a +0 mace (5, 35, D:11) 2 stones