Dungeon Sprint DCSS version 0.31-a0-731-ga75f04deac (webtiles) character file. Game seed: 6007308728593257784 3 pornopis the Shooter (level 1, 0/17 HPs) Began as a Formicid Hunter on Sept 12, 2023. Slain by a worm (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (25 turns). pornopis the Shooter (Formicid Hunter) Turns: 25, Time: 00:00:17 Health: 0/17 AC: 3 Str: 15 XL: 1 Next: 55% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: + Level 2.9 Fighting * Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The worm misses you. There is an open door here. You see here 243 gold pieces. You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 80% to hit) You shoot an arrow. The arrow hits the worm. The worm is severely wounded. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the worm. The worm is severely wounded. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the worm but does no damage. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the worm. The worm is severely wounded. The worm bites you. You die... { #+# { ##.## { +.<.+ { ##.## { { #'## #$.## {##w.# #@## { +## { You could see a worm. Vanquished Creatures A worm (D) 1 creature vanquished. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 22 | D | Killed a water moccasin 25 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Fire: Shortbow || 15 Armour: Leather armour || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 28 daAuts