Dungeon Sprint DCSS version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 13031389358109395341 0 pornopis the Vexing (level 1, -4/10 HPs) Began as a Deep Elf Enchanter on Sept 16, 2023. Slain by a worm (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (22 turns). pornopis the Vexing (Deep Elf Enchanter) Turns: 22, Time: 00:00:15 Health: -4/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no teleportation @: invisible A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: - Level 1.0 Short Blades - Level 2.4 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting - Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You fade into invisibility! As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! Found 243 gold pieces. You close the door. You open the door. 2 scorpions come into view. Found 243 gold pieces. You close the door. You open the door. 2 wyverns come into view. Found 243 gold pieces. You close the door. You open the door. 2 worms come into view. Found 243 gold pieces. There is an open door here. The worm bites you but does no damage. You see here 243 gold pieces. You hit the worm but do no damage. You barely miss the worm. The worm misses you. You barely miss the worm. You hit the worm. The worm is lightly wounded. The worm barely misses you. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is lightly wounded. You barely miss the worm. The worm is lightly wounded. The worm closely misses you. You hit the worm. The worm is lightly wounded. The worm closely misses you. The worm bites you. Ouch! That really hurt! You die... ## ##. #.w## # #w@# # #l ##'# m## #.##.##...# #+.<.+$# #$##.##...# #l #+# .## # #s# # s#. . . You could see 2 worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Deep Elf Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D | Noticed a merfolk siren 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 10 | D | Noticed a wyvern 10 | D | Noticed a wyvern 22 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 7 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts