Dungeon Sprint DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 4370857645406083851 0 pornopis the Shooter (level 1, 0/16 HPs) Began as a Formicid Hunter on Oct 6, 2023. Slain by a worm (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (7 turns). pornopis the Shooter (Formicid Hunter) Turns: 7, Time: 00:00:13 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: + Level 2.1 Fighting + Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, pornopis the Formicid Hunter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 3 worms come into view. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, 98% to hit) You shoot an arrow. The arrow hits the worm. The worm is lightly wounded. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (80% to hit) You shoot an arrow. The arrow hits the worm but does no damage. The worm is lightly wounded. Unknown command. Unknown command. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (80% to hit) You shoot an arrow. The arrow hits the worm. The worm is lightly wounded. The worm barely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (80% to hit) You shoot an arrow. The arrow hits the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (80% to hit) You shoot an arrow. The arrow hits the worm. The worm is heavily wounded. The worm bites you! You die... { { { {{ { #+# { ##.## +.<.+ { ##@## #w# { { w#w .# .. ## .## { ## You could see 3 worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Fire: Shortbow || 5 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts