Dungeon Sprint DCSS version 0.31-a0-880-g9a209b2425 (webtiles) character file. Game seed: 15072160661632780421 11 pornopis the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on Oct 15, 2023. Slain by a water moccasin (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:36 (97 turns). pornopis the Magician (Djinni Conjurer) Turns: 97, Time: 00:00:37 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 35% Gold: 243 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Miscellaneous e - a phantom mirror Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes Level 0.0 Charms + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Transmutations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Dazzling Flash Conj/Hex 44% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d8 19% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. Found three altars. Found six altars. Found a glowing golden altar of the Shining One. Found four altars. Found a scroll labelled MYGOH NALEA. A water moccasin comes into view. Found a sparkling altar of Nemelex Xobeh and a blossoming altar of Fedhas. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, wandering, hasn't noticed you, 63% to hit) The searing ray hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The water moccasin is engulfed in a cloud of scalding steam. The water moccasin closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 63% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Unknown command. Unknown command. Unknown command. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... .### ...# #.^# #+# #. +..# ##.## #.. #..# +.<.+ +..### ..### ▓? ##.## #....###...##▓▓▓ #'## ##......S@~~~~~~~ #.#.####§~.....~#+###### .##..#~~~§§~~..~#..._._. ##..##~~§~~~~§.~#_._._._ ##'##~~~≈≈≈~~~§~#._._._. ~~~~~~§§~§≈§§§~~#_._._._ ++#+++#§≈≈≈§§§≈~#._._._. ≈≈≈§ ##≈≈≈###≈≈#_._._. §§≈≈§ ##§≈#.#≈≈#._._.. You could see a water moccasin. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Djinni Conjurer began the quest for the Orb. 0 | D | pornopis set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 18 | D | Reached XP level 2. HP: 16/21 MP: 0/0 64 | D | Noticed an orange crystal statue 72 | D | Noticed an electric eel 72 | D | Noticed an electric eel 72 | D | Noticed an electric eel 72 | D | Noticed an electric eel 72 | D | Noticed an electric eel 73 | D | Noticed an electric eel 73 | D | Noticed an electric eel 73 | D | Noticed an electric eel 74 | D | Noticed an electric eel 75 | D | Found a hazy altar of Hepliaklqana. 76 | D | Found a stormy altar of Qazlal. 76 | D | Found a viscous altar of Jiyva. 76 | D | Found a sacrificial altar of Ru. 82 | D | Found a snail-covered altar of Cheibriados. 82 | D | Found a bloodstained altar of Trog. 83 | D | Found a shadowy altar of Dithmenos. 83 | D | Found an ornate altar of the Wu Jian Council. 83 | D | Found a corrupted altar of Lugonu. 83 | D | Found a shimmering altar of Xom. 83 | D | Found a basalt altar of Yredelemnul. 83 | D | Found a hide-covered altar of Uskayaw. 83 | D | Found a glowing golden altar of the Shining One. 84 | D | Found a white marble altar of Elyvilon. 84 | D | Found a burning altar of Makhleb. 84 | D | Found a glowing silver altar of Zin. 92 | D | Noticed a water moccasin 93 | D | Found a sparkling altar of Nemelex Xobeh. 93 | D | Found a blossoming altar of Fedhas. 97 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Transmutations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Poison Magic | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 4 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 40 | 0 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 40 | 0 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 108 daAuts