Dungeon Crawl Stone Soup version 0.31-a0-1169-gd935f9fcdc (webtiles) character file. Game seed: 5286112827427214546 62 pornopis the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on Dec 10, 2023. Slain by Terence ... wielding a +2 falchion of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1400 turns). pornopis the Magician (Djinni Conjurer) Turns: 1400, Time: 00:03:09 Health: -2/33 AC: 2 Str: 3 (6) XL: 4 Next: 28% Gold: 200 EV: 10 Int: 19 (22) God: SH: 3 Dex: 8 (11) rFire + + . (no weapon) rCold x . . n - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) n - a +0 buckler (worn) Jewellery e - a +6 ring of strength Scrolls d - a scroll of noise {unknown} g - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} k - 5 scrolls of teleportation {unknown} m - a scroll of immolation {unknown} o - a scroll of vulnerability {unknown} Potions c - a potion of attraction {unknown} f - a potion of might {unknown} h - a potion of enlightenment {unknown} i - 2 potions of degeneration l - a potion of ambrosia {unknown} Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 5% 1 b - Searing Ray Conj 38% 2d5 9% 2 c - Dazzling Flash Conj/Hex 38% N/A 17% 3 d - Fulminant Prism Conj/Hex 9% 3d7 50% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 50% 4 f - Freeze Ice 76% 1d8 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of protection and wearing a +0 scale mail (severely wounded, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) You are no longer firmly anchored in space. You are no longer robbed of momentum. Terence misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +2 falchion of protection! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence closely misses you. It was a potion of invisibility. You fade into invisibility! You block Terence's attack. You see here a +0 short sword. Unknown command. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of protection and wearing a +0 scale mail (severely wounded, unable to see you, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of protection and wearing a +0 scale mail (severely wounded, unable to see you, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +2 falchion of protection! You die... Terence says, "Rest in peace." ## ####### ### .# #..##.# ########.### .# #..##.#####.......(.. .# #..............###.#### .# ###..##.................# .######.......................# ..............)............##†# ...........#...@@........#.##.# .#####..#..#..####...###.#.##.# # .# #..#..#..# #...###.#.##.# # .# #..#..#..## #...+........# # .#####.........# #...###.#.#..# # ...............###)..###.#.#..# # ...........#..................# # ...........#....########.#.#..# # .........#+#....########.#.#..### You could see Terence (unable to see you). Vanquished Creatures An adder (D:2) 2 worms (D:2) 4 dart slugs 3 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 4 jackals (D:2) 3 kobolds A quokka (D:2) 3 ball pythons 4 bats (D:2) 5 frilled lizards 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pornopis the Djinni Conjurer began the quest for the Orb. 0 | D:1 | pornopis set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 308 | D:1 | Reached skill level 1 in Fighting 627 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 627 | D:2 | Learned a level 1 spell: Freeze 1083 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1353 | D:2 | Noticed Terence 1400 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_basic, grunt_ministairs_12, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Transmutations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Poison Magic | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 16 || 93 Searing Ray | | 2 || 2 Iskenderun's Myst | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | | 3 || 3 Dodge: Dodged | 2 | 7 || 9 Block: Buckler | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1399 | 1389 | 10 | 0 | 1171 | 2 | 699.5 | Dungeon | 1399 | 1389 | 10 | 0 | 1171 | 2 | 699.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 817 daAuts D:1: 582 daAuts