Dungeon Sprint DCSS version 0.32-a0-1026-g23695124c3 (webtiles) character file. Game seed: 17643362157681305125 0 pornopis the Sneak (level 1, 0/21 HPs) Began as an Armataur Enchanter on Apr 26, 2024. Succumbed to a merfolk siren's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (12 turns). pornopis the Sneak (Armataur Enchanter) Turns: 12, Time: 00:00:10 Health: 0/21 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation, roll @: berserking, lethally poisoned (0 -> -16), invisible, very quick A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 0.8 Short Blades - Level 1.3 Dodging + Level 3.2 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Confusing Touch Hex 9% N/A 22% 3 Tukima's Dance Hex 9% N/A 22% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You are no longer entranced. You start waiting. A merfolk siren opens the door. It is wielding a +1 trident of venom. You fade into invisibility! The merfolk siren closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren barely misses you. You roll towards the merfolk siren! You closely miss the merfolk siren. You completely miss the merfolk siren. You tail-slap the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren barely misses you. You hit the merfolk siren. You tail-slap the merfolk siren. The merfolk siren is heavily wounded. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren hits you with a +1 trident of venom! Ouch! That really hurt! You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the merfolk siren. The merfolk siren is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The merfolk siren closely misses you. Unknown command. You hit the merfolk siren. The merfolk siren is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. You completely miss the merfolk siren. The merfolk siren is heavily wounded. You die... #+# ##.## +.<.+ ##.## #@# #.m.# #..#..# ##. .## ## ## You could see a merfolk siren (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Armataur Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a merfolk siren 12 | D | Succumbed to a merfolk siren's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 7 Tailslap || 2 Use: Potion || 2 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 2 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 2 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts