Dungeon Sprint DCSS version 0.32-a0-1430-gbced643967 (webtiles) character file. Game seed: 2826115627572762861 0 pornopis the Chopper (level 1, -11/27 HPs) Began as a Coglin Berserker on June 13, 2024. Was a Follower of Trog. Mangled by a merfolk siren ... wielding a +0 trident (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (12 turns). pornopis the Chopper(Coglin Berserker) Turns: 12, Time: 00:00:09 Health: -11/27 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 hand axe {Suchat} rCold . . . c - +0 dagger {Jacinta} rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: berserking (expiring), revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) {Suchat} c - a +0 dagger (offhand) {Jacinta} Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 3.0 Fighting - Level 3.0 Axes - Level 1.7 Armour - Level 1.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. 2 wyverns come into view. The wyvern hisses angrily. x2 Unknown command. You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. As you close the door, it creaks loudly! You break out of your daze! You start waiting. A merfolk siren opens the door. It is wielding a +0 trident. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 trident! Unknown command. You feel a strong urge to attack something. The merfolk siren hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You puncture the merfolk siren with your +0 dagger! The merfolk siren is lightly wounded. You slash the merfolk siren with your +0 hand axe! The merfolk siren hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You slash the merfolk siren with your +0 hand axe! The merfolk siren is heavily wounded. You puncture the merfolk siren with your +0 dagger! You hit the merfolk siren with your +0 dagger. The merfolk siren is severely wounded. You barely miss the merfolk siren with your +0 hand axe. The merfolk siren misses you. You barely miss the merfolk siren with your +0 dagger. The merfolk siren is severely wounded. You hit the merfolk siren with your +0 hand axe. The merfolk siren hits you with a +0 trident! You die... ## ## .# #. ## k#k ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Coglin Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a merfolk siren 9 | D | HP: 1/27 [merfolk siren/+0 trident (7)] 12 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 4 Hand axe || 4 Use: Potion || 1 Armour: Animal skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 2 | 1 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 2 | 1 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts