Dungeon Sprint DCSS version 0.32-a0-1752-gb744d034b2 (webtiles) character file. Game seed: 6425320011591501503 8 pornopis the Magician (level 2, -5/23 HPs) Began as a Djinni Conjurer on July 19, 2024. Slain by a crocodile (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:37 (40 turns). pornopis the Magician(Djinni Conjurer) Turns: 40, Time: 00:00:38 Health: -5/23 AC: 2 Str: 6 XL: 2 Next: 15% Gold: 243 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-6 HP) @: on berserk cooldown, flying, very slightly contaminated, hasted and slowed A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing c - a potion of heal wounds Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes Level 0.0 Charms * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations Level 0.0 Transmutations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Elyvilon Fedhas Makhleb Nemelex Xobeh Okawaru Trog Uskayaw Yredelemnul Zin Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (100% to hit) The magic dart hits the crocodile but does no damage. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (100% to hit) The magic dart hits the crocodile. The crocodile is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is moderately wounded. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is moderately wounded. * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... ## ### ## #3 ..# .# ##. ##..## .# #+# #.##..# .# ##.##.###..# .# +.<.'##.'..### .### ##.##...#....###...##▓▓ #+###.##...§.l@~~~~~~~ ###~~..§§.~#+##### §~~~~§..~#_. ... ~~~§§~§~§~#._._ . ~~§≈≈§~~~~~#_._._. ~~~~~≈§§§~~~#._._._ +++#§≈§§≈≈≈≈~#_._._. ≈≈≈###≈≈#._._._ You could see a crocodile. Vanquished Creatures 3 ribbon worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Djinni Conjurer began the quest for the Orb. 0 | D | pornopis set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a neqoxec 11 | D | Reached skill level 1 in Fighting 21 | D | Reached XP level 2. HP: 23/23 MP: 0/0 31 | D | Noticed a crocodile 35 | D | Found an iron altar of Okawaru. 35 | D | Found a sparkling altar of Nemelex Xobeh. 35 | D | Found a blossoming altar of Fedhas. 35 | D | Found a burning altar of Makhleb. 35 | D | Found a white marble altar of Elyvilon. 35 | D | Found a hide-covered altar of Uskayaw. 35 | D | Found a corrupted altar of Lugonu. 35 | D | Found a shadowy altar of Dithmenos. 35 | D | Found a glowing silver altar of Zin. 35 | D | Found a bloodstained altar of Trog. 35 | D | Found a basalt altar of Yredelemnul. 35 | D | Found a viscous altar of Jiyva. 40 | D | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 4 Use: Potion || 2 Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 1 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 1 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 39 daAuts