Dungeon Sprint DCSS version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 788941263028820711 0 pornopis the Apothecary (level 1, -7/15 HPs) Began as a Djinni Conjurer on July 22, 2024. Mangled by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:37 (25 turns). pornopis the Apothecary(Djinni Conjurer) Turns: 25, Time: 00:00:38 Health: -7/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-8 HP) @: flying, mesmerised A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions d - a potion of haste e - a potion of berserk rage Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes Level 0.0 Charms * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations Level 0.0 Transmutations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The merfolk siren is heavily wounded. * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (heavily wounded, mesmerising, 100% to hit) The magic dart hits the merfolk siren but does no damage. The merfolk siren is heavily wounded. * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You feel much better. The merfolk siren chants its luring song. Okay, then. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (heavily wounded, mesmerising, 100% to hit) The magic dart hits the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (heavily wounded, mesmerising, 100% to hit) The magic dart hits the merfolk siren but does no damage. The merfolk siren is heavily wounded. The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ## ## ##° ○## .z z° z#z # #+# .## ##.##...# +@