Dungeon Sprint DCSS version 0.32-a0-2071-ge9c885f53b (webtiles) character file. Game seed: 9357566850328525964 0 pornopis the Vexing (level 1, -4/15 HPs) Began as a Formicid Hexslinger on Aug 10, 2024. Slain by a merfolk siren ... wielding a +0 spear (19 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (18 turns). pornopis the Vexing(Formicid Hexslinger) Turns: 18, Time: 00:00:11 Health: -4/15 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mesmerised A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: + Level 1.1 Fighting * Level 2.0 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet closely misses the merfolk siren. You shoot a sling bullet. The sling bullet hits the merfolk siren but does no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. x2 You shoot a sling bullet. The sling bullet hits the merfolk siren but does no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet closely misses the merfolk siren. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet hits the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet completely misses the merfolk siren. The merfolk siren chants its luring song. x2 You shoot a sling bullet. The sling bullet hits the merfolk siren but does no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet hits the merfolk siren but does no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet barely misses the merfolk siren. You shoot a sling bullet. The sling bullet closely misses the merfolk siren. The merfolk siren hits you from afar with a +0 spear!! Ouch! That really hurt! You die... { { {{ {{ # { #+# .## ##○##.°.# +.@°m.# { ##°##°..# { #+# .##{ { # {{ { { You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D | Noticed a merfolk siren 18 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Fire: Sling || 14 Use: Scroll || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts