Dungeon Sprint DCSS version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 16570551721414591159 322 pornopis the Thaumaturge (level 6, -5/53 HPs) Began as a Djinni Summoner on Aug 27, 2024. Slain by a crocodile (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:31 (236 turns). pornopis the Thaumaturge(Djinni Summoner) Turns: 236, Time: 00:01:31 Health: -5/53 AC: 2 Str: 7 XL: 6 Next: 76% Gold: 243 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: no teleportation, infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 7.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 9.3 Spellcasting * Level 9.3 Conjurations * Level 9.3 Hexes * Level 9.3 Summonings * Level 9.3 Necromancy * Level 9.3 Translocations * Level 9.3 Fire Magic * Level 9.3 Ice Magic * Level 9.3 Air Magic * Level 9.3 Earth Magic * Level 9.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 84% N/A 1% 2 c - Call Canine Familiar Summ 42% N/A 1% 3 d - Summon Blazeheart Go Fire/Summ 42% N/A 1% 4 e - Summon Lightning Spi Summ/Air 42% 3d7 1% 4 f - Freeze Ice 100% 1d10 1% 1 g - Blink Tloc 84% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Translocations skill increases to level 9! Your Fire Magic skill increases to level 9! Your Ice Magic skill increases to level 9! Your Air Magic skill increases to level 9! Your Earth Magic skill increases to level 9! Your Alchemy skill increases to level 9! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The crocodile bites your blazeheart golem! The crocodile drags your blazeheart golem backwards! Something bites your blazeheart golem. Something drags your blazeheart golem backwards! Your lightning spire shoots out a bolt of lightning at the crocodile! The bolt of electricity hits the crocodile! You hit the crocodile but do no damage. The crocodile is moderately wounded. The crocodile bites you! The crocodile drags you backwards! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You closely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Unknown command. Your familiar recovers from its injuries. Your lightning spire shoots out a bolt of lightning at the crocodile! The bolt of electricity hits the crocodile! x2 Unknown command. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile bites you! You die... ##≈S§§§≈≈ +§≈≈≈≈≈§§ ≈≈§≈≈≈ §≈≈≈ #~~#+++#+++## ~~~.........# ~~~.##'##..# ~ ###.###l#### #..#..#I@..# ##†#.####..# ##'## ##..# ##.## ..# +.<.+ ..# ##.## ... #+# §... ~..§. ~~~~.. You could see a crocodile (ally target) and a friendly lightning spire (summoned). Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Vanquished Creatures (collateral kills) A crocodile (D) A scorpion (D) 2 creatures vanquished. Vanquished Creatures (others) A scorpion (D) A blazeheart core (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Djinni Summoner began the quest for the Orb. 0 | D | pornopis set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 13 | D | Killed a scorpion 14 | D | Reached XP level 2. HP: 24/26 MP: 0/0 14 | D | Reached XP level 3. HP: 28/31 MP: 0/0 14 | D | Learned a level 1 spell: Freeze 14 | D | Reached XP level 4. HP: 33/37 MP: 0/0 20 | D | Killed a scorpion 21 | D | Reached skill level 5 in Fighting 21 | D | Reached XP level 5. HP: 18/43 MP: 0/0 21 | D | Learned a level 2 spell: Blink 27 | D | Reached XP level 6. HP: 6/51 MP: 0/0 186 | D | Noticed a crocodile 188 | D | Noticed a crocodile 224 | D | Killed a crocodile 236 | D | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 5 6 7 | 7.2 Spellcasting | 6 7 8 9 | 9.3 Conjurations | 6 7 8 9 | 9.3 Hexes | 6 7 8 9 | 9.3 Summonings | 6 7 8 9 | 9.3 Necromancy | 6 7 8 9 | 9.3 Translocations | 6 7 8 9 | 9.3 Fire Magic | 6 7 8 9 | 9.3 Ice Magic | 6 7 8 9 | 9.3 Air Magic | 6 7 8 9 | 9.3 Earth Magic | 6 7 8 9 | 9.3 Alchemy | 6 7 8 9 | 9.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 10 || 21 Cast: Call Canine Famil | | 3 || 3 Summon Blazeheart | | 3 || 3 Call Imp | | 1 || 1 Summon Lightning | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 148 | 1 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 148 | 1 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 240 daAuts