postfeelist Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 13, D:1) a +0 short sword 5 stones (5, 8, D:1) 9 stones (5, 10, D:1) a +0 short sword a stone (5, 23, D:1) a +0 dagger (9, 18, D:1) 7 stones (11, 34, D:1) a +0 whip 4 stones (14, 10, D:1) a +0 dagger (15, 26, D:1) a +0 robe (18, 7, D:1) a +0 whip (20, 16, D:1) a +0 dagger (26, 8, D:1) 5 stones (33, 3, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Xawne's Weapon Emporium a +0 sling (18 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) 5 boomerangs (120 gold) a +0 club (12 gold) the +11 dagger of Calamity {holy, Stlth+} (820 gold) Stlth: It makes you more stealthy. (3, -50, D:2) 5 stones (4, -22, D:2) a +0 ring mail (5, -34, D:2) a +0 hand axe (8, 5, D:2) 4 stones (13, -29, D:2) a +0 dagger 3 stones (16, -29, D:2) a +0 scale mail (24, -18, D:2) a +0 dagger (32, -15, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) an amulet of the acrobat (2, -16, D:3) a +0 spear (2, -14, D:3) the +1 pair of gloves "Xaph" {rPois Will+ Int-2 SInv} Int: It affects your intelligence (-2). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. (unseen) (2, -13, D:3) 2 potions of attraction (2, -12, D:3) 10 gold pieces (4, -34, D:3) a +0 leather armour (9, -24, D:3) a +0 club (10, -26, D:3) 3 large rocks (10, -22, D:3) a +0 whip (13, -31, D:3) a +0 dagger (15, -25, D:3) a +0 club (17, -24, D:3) a +0 club (21, -37, D:3) a +0 war axe (26, -13, D:3) a +0 rapier (26, -10, D:3) a +0 ring mail (35, -20, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 sling (2, 1, D:4) a +0 spear (4, -16, D:4) a +0 ring mail a +0 whip a +0 club (7, -10, D:4) a +0 dagger (7, 0, D:4) a +0 flail (26, -30, D:4) a +0 dagger (26, -15, D:4) a +0 whip (33, -29, D:4) a +0 flail (34, -30, D:4) a +0 spear (39, -24, D:4) a +0 dagger of venom (39, -17, D:4) a +0 robe (46, -15, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Orieqop's Distillery 2 potions of curing (78 gold) 2 potions of curing (78 gold) a potion of lignification (39 gold) a potion of magic (104 gold) a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of berserk rage (65 gold) a potion of might (52 gold) (0, 0, D:5) a +0 mace (15, 6, D:5) a +0 giant spiked club (15, 22, D:5) a +0 club (18, 38, D:5) 10 gold pieces (19, 38, D:5) a +0 falchion (20, 38, D:5) a potion of brilliance (21, 38, D:5) 9 gold pieces (22, 38, D:5) a scroll of noise (29, 25, D:5) a +0 giant spiked club (39, 8, D:5) a +0 dagger a +1 chain mail of fire resistance (43, 10, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -10, D:6) a black bear skeleton a hound skeleton (1, -9, D:6) a +0 trident 2 boomerangs a +0 chain mail (1, -8, D:6) a +4 dagger of electrocution an orc skeleton (1, -7, D:6) a +0 club a +0 flail a +0 leather armour (1, -4, D:6) a +0 ring mail (2, -21, D:6) an adder corpse (skeletalised by now) (8, -3, D:6) a +0 club (9, -3, D:6) a +0 halberd (10, -3, D:6) a +1 halberd of protection (still there?) a gnoll corpse (still there?) (11, -3, D:6) a +0 flail a gnoll corpse (11, -2, D:6) a +0 whip a +0 leather armour (11, 1, D:6) a potion of resistance